Skyrim Special Edition
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kjSage

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  1. kjSage
    kjSage
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    April 20th, 2023:
    As is probably obvious by now, these patches are mostly very out of date with current mods. I've been away from Skyrim modding for a while, and as of two days ago I decided to reinstall it and mess around.

    The Enhanced Landscapes patches are for version 1.65, not v2 that was released in 2021. I'll very likely be updating those two patches in the near future if I have the time and notice issues.

    NPC mods, on the other hand (and Immersive Jewelry)... I might look at them when I have time. I make no promises on updating them as all of my patches were made out of a personal need for them in my own load order. The majority of these are no longer in my new load order.

    In short, if you download any of these patches, they may or may not work if a mod has been updated after May 31st, 2020 Enhanced Landscapes patches will be updated. NPC mods/IJ patches may or may not be. I will not delete these for posterity's sake and for those using older versions of mods, but support will not be given for mods I don't have in my own current load order.

    --------------------------------------------------------------

    Notes on future patches and patch updates:
    I am a full-time student, and the laptop I use while dorming on campus isn't capable of running skyrim SE or the creation kit, so when mod updates happen, you can expect my patches to be uploaded on weekends only for now.

    Future patches:
    Spoiler:  
    Show
    -Bijin AIO - Diverse Werewolves Collection (Aela) - If I can figure out what's causing Aela to go invisible, this will likely take a while.

    -Enhanced Skyrim Factions - The Companions Guild + npc mods (Bijin, Inhabitants, Men of Winter) - After ESF is updated/released on SE, as the mod author requested.


    Patches that need to be updated:
    -None
  2. saintjedi
    saintjedi
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    these patches are not really needed are they?
  3. saintjedi
    saintjedi
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    These patches truly necessary? 
  4. StellarShrine
    StellarShrine
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    Hello, just wanted to see if anyone has had any issues with the Pans NPC Diverse Werewolf Collection Patch. Recently I started using EasyNPC so Pandorable's NPC mods would work correctly. Since then the patch is not working correctly for me and I honestly have no idea what I can do to get it working again. It's probably an easy fix or they just don't work together. I have in LOOT made the patch load after the merge file EasyNPC creates and still nothing. So to explain what the problem for me is when I first see Farkas turn into a werewolf he begins the animation and then completely disappears only to reappear when he finishes off the silver hand. I have a separate patch for Bijin and I haven't gotten to the part were we see Aela as a werewolf yet, I'm just hoping that it's not messed up either. I'm not sure if I should report this as a "bug" because this works as intended when not using EasyNPC.   
  5. TorinCollector
    TorinCollector
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    Could the patch "Pan NPCs DG  - Dawnguard Arsenal" be made compatible with the new "Pandorable's big overhauls AIO" please?
    1. adloflinkin1
      adloflinkin1
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      I am running into a similar issue with the economy overhaul patch. It looks like this patch collection does not take into account Pandorable's AIO instructions to make the "PAN_NPCs_DB.esp" inactive. I might simply activate that esp or just ignore the missing masters message until further notice :/
    2. kjSage
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      So I may have been gone from Skyrim modding for quite a while. I will look into this but make no promises as neither of these mods are in my current load order.
  6. Teniol
    Teniol
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    Sorry
  7. HyperboreanFlame
    HyperboreanFlame
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    Is it possible to create a fomod for all those patches ?
    1. Draynor305
      Draynor305
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      I second this
    2. HolyMosey
      HolyMosey
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      I THIRD this.

      But yes, make an automated installer to be used in mod managers.
  8. sidfu
    sidfu
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    nice patches to bad warp for SE is now dead as its been hidden for 6 months
  9. MisterBanana17
    MisterBanana17
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    Great work !
    This mod is now featured on my True Graphics and Immersion List
    1. kjSage
      kjSage
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      Ahhh, thank you!!
  10. deleted57485586
    deleted57485586
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    Thanks a lot :)
  11. rbc1989
    rbc1989
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    Does the men of winter AI overhaul patch need to be redone? Men of Winter just updated. Also AI overhaul has had updates since the patch was uploaded here.
    1. kjSage
      kjSage
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      Edit: It's updated, added several npcs and fixed quite a few.