6 years and no update? The original Blaze mod for OldRim is wonderful, with integration with SkyUI's MCM, and so many functional tweeks that make this horse mod my go-to. Meanwhile, SKSE's version is inferior in almost every way. It doesn't work properly with SkyUI, everything must be managed through the magick menu, or whatever. And the horse runs my PC like a turtle. If you're not going to keep this mod up to date, why not release it to those who will?
You can configure the mod with the book. You need a MCM? Do it yourself, no one stops you. You are NOT entitled in any way, here, to "demand" the author to do something, dude...
Well, being that the modder converted it to work in SE to begin with was a plus, which he didn't have to do. As far as I know he hasn't been playing since the vanilla.
The mod is old af. Older than Survival Mode. So, pretty sure the "warmth" keyword and those series of configs weren't even a thing. I really doubt it bro.
Turns out there's a way to do it. First, you will need two things besides this mod: Creation Kit Multiple Masters Fix and Skyrim Special Edition Creation Kit (available on Steam). Load up Blaze of Eventide and Survival Mode on Creation Kit (File→Data), then select Skyrim.esm, Update.esm, Dawnguard.esm, Hearthfire.esm, Dragonborn.esm, ccqdrsse001-survivalmode.esl and Blaze Of Eventide.esp. Don't forget to set Blaze Of Eventide.esp as Active file here. Once everything is done loading, click on "*All" on Object Window then search "warmup" in the Filter box. Here you'll see a from list called Survival_WarmUpObjectsList. Open it. And switch back to Object Window and search "Blaze" this time. You should see a Blaze with the NPC_ form type at the top. Click and drag Blaze to the Survival_WarmUpObjectsList formlist to add it. Here you will see Blaze at the bottom of the list and you are done. Save the file and exit Creation Kit. But the in-game function is the tricky part. Because Blaze is a horse instead of a stationary object, it may not work as expected. Once you summon Blaze with the lesser power and hop on his back, you'll want to stay where you are to let him warm you up. A running horse can't give you warmth somehow. Hope this helps.
Can someone please explain to me how i dismiss blaze? It is a cool horse but there are other horses too and i don't want 2 at the same time. I saw you need to read a book, the book of blaze? I open it and nothing happen and i can't see a configuration if i summon him in doors. And why no spell for unsummon? It's weird.
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You need a MCM? Do it yourself, no one stops you.
You are NOT entitled in any way, here, to "demand" the author to do something, dude...
Nvm, I was looking at the OldRim version on a different screen. My bad.
Load up Blaze of Eventide and Survival Mode on Creation Kit (File→Data), then select Skyrim.esm, Update.esm, Dawnguard.esm, Hearthfire.esm, Dragonborn.esm, ccqdrsse001-survivalmode.esl and Blaze Of Eventide.esp. Don't forget to set Blaze Of Eventide.esp as Active file here.
Once everything is done loading, click on "*All" on Object Window then search "warmup" in the Filter box. Here you'll see a from list called Survival_WarmUpObjectsList. Open it. And switch back to Object Window and search "Blaze" this time. You should see a Blaze with the NPC_ form type at the top. Click and drag Blaze to the Survival_WarmUpObjectsList formlist to add it. Here you will see Blaze at the bottom of the list and you are done. Save the file and exit Creation Kit.
But the in-game function is the tricky part. Because Blaze is a horse instead of a stationary object, it may not work as expected. Once you summon Blaze with the lesser power and hop on his back, you'll want to stay where you are to let him warm you up. A running horse can't give you warmth somehow.
Hope this helps.