------------------ READ FULLY BEFORE POSTING ------------------
For details on what patches are available, visit the CC Master Patch List. The sheet also has links to the Nexus pages for any mods with additional synergy/addon patches.
Due to the sheer amount of change, V5.x.x REQUIRES a new game, you CANNOT update from v4.2.0 or earlier on an existing playthrough.
Remember: If you are happy with your current playthrough, you DO NOT need to update, simply update this mod the next time you start a new game instead.
While patches created here are technically endorsed, support is not offered by the Legacy team themselves, for matters of support either leave a comment here, ping me (Jelidity) in the Legacy of the Dragonborn Discord's support channel or send me a DM in discord.
While the main Legacy patches require you to sort out mod conflicts between supported mods yourself, I am happy to provide synergy patches between CC content and other supported Legacy mods where appropriate. If you find any duplicated items between Legacy mods and CC stuff, please let me know and I will endeavor to provide some sort of patch if deemed necessary.
NOTE: No patches will be provided for mods by HeiroftheSeptims and in respect of their views on Creation Club content, do not ask for them. They will not be accepted if submitted. If you have the mods for Ruin's Edge or Staff of Sheogorath, the CC patch will not be installable in the FOMOD.
For Icecreamassassin's thoughts on the Creation Club and why this page was initially created, see the articles tab.
If you are finding that you are getting artifacts with "CC Replaced" in their name, you have some sort of installation error or some kind of compatibility problem.
With 5.2.0 and up, the patches have had BASH tags added that should prevent your bashed patch from incorrectly causing a fault when you rebuild it, however, in earlier versions you will need to manually remove the corresponding levelled lists from your bashed patch in SSEEdit (Look for levelled lists with names "DBM_CC_xxxxxxxxxx").
While the majority of the patches included in the FOMOD are completely normal, patches marked as "(CC Disabled)" require that you have NOTHING ELSE installed that depends on those creations. No unofficial patches, no stat adjustments, nothing. This is simply because the models from the creation are used to replace those from another mod and absolutely everything else from the creation has been wiped out meaning you will get errors should you ignore this warning.
No support will be offered if this rule is not followed.
The patches in question are:
Sunder & Wraithguard (CC) + Tools of Kagrenac (Mod)
Gray Cowl Returns! (CC) + The Gray Cowl of Nocturnal (Mod)
IMPORTANT NOTE: if you are experiencing CTDs, please ensure you sort you load order correctly, all logs I have received since putting out the perfect roe fix have been because the fishing addons are being loaded *before* the main fishing patch.
IMPORTANT NOTE 2: If you are running a lot of patches, it is highly recommended that you install Engine Fixes. By default Skyrim can only open 512 files at a time, this raises the limit quite a bit. Symptoms of this issue include the "False Save Corruption" bug, crashing to desktop and/or infinite loading on startup.
The Saints and Seducers (normal and) Extended Cut exploration displays are currently broken.
We are aware of the issue and there is nothing you can do on your end to correct it in your game. We appreciate your patience while we work on a fix for it.
Can someone tell me why I have this room broken? I don't know if it is due to the loading order or because I entered the museum using TCL to avoid the elf and be able to check that everything was in order. All other rooms are fine
I have used loot to sort Legacy of the Dragonborn patches - Creation Club Patch Hub and the Legacy of the Dragonborn Patches (Official)
Encountered a Start-Up issue with the Sunder and Waithguard + Reliquary of Myth Synergy Plugin. Solely this plugin causing the issue, when disabled, works perfectly.
I'm having a pretty unique problem with this. I think I know the cause but honestly I'm not too sure some advice would be appreciated but if it's fubar I understand. So I recently started on a fresh install on AE well downpatched to 1.6.640 iirc. Well when you downpatch you can't download the CC content. So you have to download the CC content before you down patch but then you downpatch and everything runs fine and all that. I have a 250ish mod list going no issues whatsoever. But for some reason this mod guarantees a ctd on startup 100% of the time. Is it because of the way the CC content was installed or is there something else at play here?
It may not be related to you but I think 640 is the same as the GOG version which I am running and getting a similar situation.
Deselect the file "DBM_CC_DC_KotNSynergy.esp" which relates to the addon Knight of The North. KotN is not a CC mod but a rewrite of it. With this active CTD, inactive all is fine. KOTN has a recent update.
Share my solution to the CTD if someone download the CC in the new version and downgrade like me from 1170 to 640 and can't into the game. You may need this mod:Backported Extended ESL Support
so for the saints and seducers patch, it replaces the lotd sword of jyggalag with the cc version. is there a way for the patch to not replace that one item and not delete the lotd version?
Hi, I think I found an issue with Sunder & Wraithguard. In the Abandoned Cave zone of Sightless Pit, two exits overlap: one for Temple of Xrib Refugee Annex (Legacy) and one for Sightless Vault (CC). I'm not using Tools of Kagrenac. LMK if this is just my fault 😅
1323 comments
For details on what patches are available, visit the CC Master Patch List. The sheet also has links to the Nexus pages for any mods with additional synergy/addon patches.
Due to the sheer amount of change, V5.x.x REQUIRES a new game, you CANNOT update from v4.2.0 or earlier on an existing playthrough.
Remember: If you are happy with your current playthrough, you DO NOT need to update, simply update this mod the next time you start a new game instead.
While patches created here are technically endorsed, support is not offered by the Legacy team themselves, for matters of support either leave a comment here, ping me (Jelidity) in the Legacy of the Dragonborn Discord's support channel or send me a DM in discord.
While the main Legacy patches require you to sort out mod conflicts between supported mods yourself, I am happy to provide synergy patches between CC content and other supported Legacy mods where appropriate. If you find any duplicated items between Legacy mods and CC stuff, please let me know and I will endeavor to provide some sort of patch if deemed necessary.
NOTE: No patches will be provided for mods by HeiroftheSeptims and in respect of their views on Creation Club content, do not ask for them. They will not be accepted if submitted. If you have the mods for Ruin's Edge or Staff of Sheogorath, the CC patch will not be installable in the FOMOD.
For Icecreamassassin's thoughts on the Creation Club and why this page was initially created, see the articles tab.
If you are finding that you are getting artifacts with "CC Replaced" in their name, you have some sort of installation error or some kind of compatibility problem.
With 5.2.0 and up, the patches have had BASH tags added that should prevent your bashed patch from incorrectly causing a fault when you rebuild it, however, in earlier versions you will need to manually remove the corresponding levelled lists from your bashed patch in SSEEdit (Look for levelled lists with names "DBM_CC_xxxxxxxxxx").
While the majority of the patches included in the FOMOD are completely normal, patches marked as "(CC Disabled)" require that you have NOTHING ELSE installed that depends on those creations. No unofficial patches, no stat adjustments, nothing. This is simply because the models from the creation are used to replace those from another mod and absolutely everything else from the creation has been wiped out meaning you will get errors should you ignore this warning.
No support will be offered if this rule is not followed.
The patches in question are:
The Saints and Seducers (normal and) Extended Cut exploration displays are currently broken.
We are aware of the issue and there is nothing you can do on your end to correct it in your game. We appreciate your patience while we work on a fix for it.
imagen
Can someone tell me why I have this room broken? I don't know if it is due to the loading order or because I entered the museum using TCL to avoid the elf and be able to check that everything was in order. All other rooms are fine
I have used loot to sort Legacy of the Dragonborn patches - Creation Club Patch Hub and the Legacy of the Dragonborn Patches (Official)
When will the next version be released?
Am I mistaken it should be in this order correct?
LOTD
LOTD PATCHES
LOTD CC CONTENT
LOTD TCC
Deselect the file "DBM_CC_DC_KotNSynergy.esp" which relates to the addon Knight of The North. KotN is not a CC mod but a rewrite of it.
With this active CTD, inactive all is fine. KOTN has a recent update.
Most of my CC content loads correctly, but some of them cannot load, they are:
1. Grey Cowl;
2. Bitter Cup;
3. Fishing;
4. Crusader;
5. Goblin;
6. Umbra;
7. Shadowrend;
8. Ruin's Edge
Game Version: 1.6.640
My CC-related patch:
Unofficial Skyrim Creation Club Content Patch v7.2
What I should do to solve the issue?
PS: S&S Extended Cut works fine with me.
You may need this mod:Backported Extended ESL Support
Will probably change with the next update though.
Hi! Can you tell me, please? Why do warl stones and daedric boots do this?
Is that how it's supposed to be?