Skyrim Special Edition

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Gorthuar

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Gorthuar

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36 comments

  1. JaiGanesha
    JaiGanesha
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    If it works from a vanilla perk, is it compatible with perks overhaul mods (ordinator or vokrii)?
  2. Xanderlew
    Xanderlew
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    Posted a bug report a while back about a seam in the water in Riverwood caused by this mod, was wondering if you had seen it https://imgur.com/a/8HBEA5T
  3. KnightOfYsmir
    KnightOfYsmir
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    That would be the best sword mod ever but the sword is ruined by the enchantment and the bear sound when sheathing it. What a waste...
    1. Zusch
      Zusch
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      There is a patch to remove the sound available :D
  4. SirCadsimar
    SirCadsimar
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    Why/how does this mod conflict with Lord's Mail by edhelsereg ?  Does it add a copy of The Lost Roscrean Blade book on the same table where the book/note for the Lord's Mail from that mod is or something, inside the Penitus Oculatus Outpost in Dragon Bridge?
    Nevermind, I think MO2 was lying to me, but I got help with some good folks about a year or so ago on the Beyond Skyrim server on Discord :)
  5. Allzure
    Allzure
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    i love the look and feel of this sword and the book was cool. the one thing id ask for is, no bear sound effect. i know i know i could pick millions of swords that come without one, also i get the idea behind and im sure people like it a lot. personally a non enchanted no sound effect blade would be pretty cool to have. with that complaint said thank you so much for your hard work its amazing we have a community where this much effort is given to us for free.
    1. spongebobananapants
      spongebobananapants
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      +1
    2. TerynShaw
      TerynShaw
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      If you're comfortable with SSEEdit at all, this can be done easily by opening up the mod, finding the sword on the Weapons tab, and right-clicking on the enchantment entry and selecting "remove". You can also remove the "disallow enchanting" entry in tags if you want to add your own enchantment in game.
    3. TerynShaw
      TerynShaw
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      If you're comfortable with SSEEdit at all, this can be done easily by opening up the mod, finding the sword on the Weapons tab, and right-clicking on the enchantment entry and selecting "remove". You can also remove the "disallow enchanting" entry in tags if you want to add your own enchantment in game.
    4. RestitutorOrbix
      RestitutorOrbix
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      If we do that, will we need the scripts or can they be deleted?  I have too many scripts running in my game already.
  6. Monster23
    Monster23
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    That's incredible work. Could look at this level of detail for hours. Shame it doesn't get recognized and overwirtten by Immersive sounds compendium, since it only uses the small leather scabbard, it's even more noticable.
    1. TerynShaw
      TerynShaw
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      I'm pretty sure it does get recognized by ISC, but a quick look in xEdit shows that this sword uses the war axe sound set so that might be what's tripping you up
  7. TerynShaw
    TerynShaw
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    Hey, so I went ahead and made a simple scabbarded version myself. Let me know if you want the mesh Gorthuar.

    I also noticed that your meshes are saved in NiTriShape format, the Skyrim LE format, rather than the BSTriShape used by SSE. A quick run through an asset optimizer can fix that.
  8. TerynShaw
    TerynShaw
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    Hey, I get the scabbard is being saved for BS:R, but can you at least have a version that uses the vanilla steel scabbard instead of that iron one? A historical looking sword like this deserves to at least be carried historically and not in a way that'll make it rust away :)
  9. spongebobananapants
    spongebobananapants
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    Hello, may I use this weapon in a mod i'm making? It is a very simple mod that only adds an aggressive npc. And if I get your permission, is it okay if I remove the bear sound effect?
  10. GarIK10
    GarIK10
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    Can I make an esp translation and only host it?
    1. Gorthuar
      Gorthuar
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      Yes, that would be great, Send me a link to it and I will add it to the description page!