hello I am a mod author for skyrim on xbox and I was wondering if you'd be okay with me bringing this mod to console for players to enjoy. I will give credit and link back to your nexus profile page as well.
All of a sudden Patches is spotted. "oh hello, you must be the Dragonborn right? Well i spotted some nice bit of treasure just at the eyeless pit, go on it's all yours. No really no strings attached." *kicks you in the eyeless pit* "hahaha got you, you greedy guts. When you die i'll strip your corpse clean hahaha hehahaha."
The balance with this mod is rediculous dont waste your time with it, dark souls is cruel but fair this is just cancer everything one shots and tanks damage on adept difficulty
The issue with this mod is there's no mechanics to balance out boss fights (Giants are a big example). For starters immunity is a must to fight against mages, and in vanilla there's only that shout (Feim) Vanilla also has the "auto targeting attacks", you know, when you can BARELY dodge melee attacks because they're locked onto you, but even then their hitbox is big enough to hit sometimes. And what really bothers me: The lack of combat variety. You're a warrior? Block, tap, power attack, dodge, rinse and repeat. Mage? Depends on the spell, but destruction is usually spam improved spells. A thief? Well, sneak is the only mechanic that adds variety to combat in the vanilla game, so no wonder a lot of people feel drawn to it. Unfortunately, for me at least, this mod is just x10 damage... The reduced armor scaling is terrifying, especially against trolls, saber cats, giants, dragons and especially Orcs. The bigger costs for bash etc are also terrifying, the lack of measures against big attacks from bosses was already present. The spam bash and attack was a god send for melees, even if cheesy as hell. And then dragons having double hp... Coupled with less damaging arrows makes it impossible to weather them down without spamming destruction spells, because melee dots aren't worth it, and poisons apply for 2, 3 hits, also dragons rarely come down to melee range in certain situations. Overall I think the mod is in lack of other supporting mods, but it does accomplish what it set out to be, adding Dark Soulish feel to Skyrim's combat system, unforgiving.
Hi, just censorious, is there an MCM menu? i would like to have this on one of my character but not on all of them. Is that possible or no? Or must i disable the mod when i play on other characters.
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I will give credit and link back to your nexus profile page as well.
I hope this message finds you well :)
Now it works. Sorry I don't know how to delete a comment
It is what I use and it is good. Press Q to use it, just like in Dark Souls.
Good luck.
For starters immunity is a must to fight against mages, and in vanilla there's only that shout (Feim)
Vanilla also has the "auto targeting attacks", you know, when you can BARELY dodge melee attacks because they're locked onto you, but even then their hitbox is big enough to hit sometimes.
And what really bothers me: The lack of combat variety. You're a warrior? Block, tap, power attack, dodge, rinse and repeat. Mage? Depends on the spell, but destruction is usually spam improved spells. A thief? Well, sneak is the only mechanic that adds variety to combat in the vanilla game, so no wonder a lot of people feel drawn to it.
Unfortunately, for me at least, this mod is just x10 damage... The reduced armor scaling is terrifying, especially against trolls, saber cats, giants, dragons and especially Orcs. The bigger costs for bash etc are also terrifying, the lack of measures against big attacks from bosses was already present. The spam bash and attack was a god send for melees, even if cheesy as hell. And then dragons having double hp... Coupled with less damaging arrows makes it impossible to weather them down without spamming destruction spells, because melee dots aren't worth it, and poisons apply for 2, 3 hits, also dragons rarely come down to melee range in certain situations.
Overall I think the mod is in lack of other supporting mods, but it does accomplish what it set out to be, adding Dark Soulish feel to Skyrim's combat system, unforgiving.
Or must i disable the mod when i play on other characters.