My previous work: NALU
Features:
Compass - appearance, effects. I do not want to know the reasons why this compass was replaced off Customizable UI Replacer after versions 3.xx. But this disappointment prompted me to create my own version oriented to use with this compass. It is incredibly beautiful but has no vector graphics.
Compas shout - Now with support survival mode.
Enemy Health - horizontal size, animation, color
Enemy Name - The name field of the enemy is now 147.26% larger, which allows you to display longer names before applying the scaling text down. Setting the position of the numerical value of the lives of the enemy and my color-system based on Ju-Do inclusive in this mod install my mod after (Display Enemy Level) if you use it.
Charge Meter - Weapon charge level now with new reconstruct animation.
Bars - Bars do not completely disappear on 100% now plus the animation of the stamina-bar and bar-HP has changed. Plus New fully transparent glass-like survival mode scale.
Marker - Compass player marker is now blue.
New gradiet color for levelup.
What I'm working on doesn't have to like you. This is a custom-made mod. Some effects are not done yet and use a standard vanilla stopgap...
Features:
Compass - appearance, effects. I do not want to know the reasons why this compass was replaced off Customizable UI Replacer after versions 3.xx. But this disappointment prompted me to create my own version oriented to use with this compass. It is incredibly beautiful but has no vector graphics.
Compas shout - Now with support survival mode.
Enemy Health - horizontal size, animation, color
Enemy Name - The name field of the enemy is now 147.26% larger, which allows you to display longer names before applying the scaling text down. Setting the position of the numerical value of the lives of the enemy and my color-system based on Ju-Do inclusive in this mod install my mod after (Display Enemy Level) if you use it.
Charge Meter - Weapon charge level now with new reconstruct animation.
Bars - Bars do not completely disappear on 100% now plus the animation of the stamina-bar and bar-HP has changed. Plus New fully transparent glass-like survival mode scale.
Marker - Compass player marker is now blue.
New gradiet color for levelup.
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