File information
Last updated
Original upload
Created by
hydrogensaysHDTUploaded by
aersVirus scan
Activity logs
This page was last updated on 13 February 2021, 1:48PM
- Changelogs
-
-
Version 2.11
- fix a bug causing duplicate collision meshes on mesh reset due to first person skeleton
-
Version 2.10
- rewrite head part skinning to be more robust
- fix a bug with my bugfix for head parts with more than 8 bones
- add "enableNPCFaceParts" config option which will disable NPC face part handling if set to false
- fix a bug causing duplicate collision meshes when entering and exiting racemenu
-
Version 2.9
- fix head skinning on NPCs using unoptimized facegen from LE
-
Version 2.8
- fix a CTD related to npc head part skinning
-
Version 2.7
- fix bug causing CTD when changing other head parts with a SMP hair part equipped
- remove default physics files from release since they aren't very useful
-
Version 2.6
- support BSDynamicTriShape meshes
- support all skinned vertex flag combinations in BSTriShape/BSDynamicTriShape meshes
- support player & NPC head part physics
-
Version 2.5
- exiting RaceSexMenu or a loading screen will now cause SMP to reload all collision meshes, which allows RaceMenu bodymorphs to effect them
- 'smp reset' console command now also reloads all collision meshes; this also causes xml files for meshes to reload, effectively reloading their configuration
- fix rotation clamping bug when exiting first person view
-
Version 2.4
- add 'smp reset' console command which should reset nodes to original transforms; try using this if meshes start turning invisible
- fix rotation clamping not affecting weapon nodes
- fix rotation clamping causing jitter when weapons are drawn
-
Version 2.3
- update pause detection to detect all cases of pausing; SMP will now pause during 'tfc 1' correctly
-
Version 2.2
- re-enable creature skeletons
-
Version 2.1
- hopefully fix some bugs introduced in 2.0
- add more configuration options for rotation clamping, please read the sticky comment for more details
-
Version 2.0
- merged into single .dll, you no longer need hdtSSEFramework to run SMP
- fixed "min-fps" setting not being read properly from config
- proper game pause detection; Quick Loot (and other mods that add menus but don't pause the game) should work properly now with SMP
- fixed SMP transforms resetting while game is paused, models wont reset while paused anymore
- fixed physics system not resetting on loading screens, fixes physics glitches that happen after loading (through doors, for example)
- filter skeletons so that non-human skeletons like the Lurker aren't effected by SMP, SMP Lurker fix is no longer necessary
- removed SMP rotation clamping, which causes the player character to rotate slowly while turning instead of turning instantly. fixes visual glitch where equipped weapons turn instantly but the player doesn't. IF YOU PREFER THE OLDER BEHAVIOR FOR AESTHETICS PURPOSES, there is a new config option "clampRotations" in configs.xml, set it to true to use old behavior.
-
Version 1.1
- Fix a bug causing physics to remain active for actors in exteriors when entering an interior, and vice versa. Should fix frame drops when entering interiors.
- Fix some incorrect offsets. Unknown if this has any effect on the mod or known bugs.
-
Version 1.0
- initial release of HDT-SMP for 1.5.97
- support both "." and "," as decimal seperators in configuration files
-
- Author's activity
-
February 2021
-
13 Feb 2021, 1:48PM | Action by: ousnius
Attribute change
Description changed.
January 2020
-
11 Jan 2020, 12:32PM | Action by: aers
Changelog added
Change log added for version 2.11
-
11 Jan 2020, 12:32PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.11 (no avx) [version 2.11-noavx]
-
11 Jan 2020, 12:31PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.11 [version 2.11]
-
11 Jan 2020, 12:10PM | Action by: aers
Changelog added
Change log added for version 2.10
-
11 Jan 2020, 12:08PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.10 (no avx) [version 2.10-noavx]
-
11 Jan 2020, 12:07PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.10 [version 2.10]
-
10 Jan 2020, 10:19AM | Action by: aers
Changelog added
Change log added for version 2.9
-
10 Jan 2020, 10:17AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.9 (no avx) [version 2.9-noavx]
-
10 Jan 2020, 10:16AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.9 [version 2.9]
-
10 Jan 2020, 6:49AM | Action by: aers
Changelog added
Change log added for version 2.8
-
10 Jan 2020, 6:48AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.8 (no avx) [version 2.8-noavx]
-
10 Jan 2020, 6:47AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.8 [version 2.8]
-
09 Jan 2020, 12:30PM | Action by: aers
Changelog added
Change log added for version 2.7
-
09 Jan 2020, 12:30PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.7 (no avx) [version 2.7-noavx]
-
09 Jan 2020, 12:29PM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.7 [version 2.7]
-
08 Jan 2020, 5:03AM | Action by: aers
Changelog added
Change log added for version 2.6
-
08 Jan 2020, 5:01AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.6 (no AVX) [version 2.6-noavx]
-
08 Jan 2020, 5:00AM | Action by: aers
Attribute change
File 'HDT-SMP for SSE 1.5.97 v2.5' changed to 'HDT-SMP for SSE 1.5.97 v2.6'.
-
08 Jan 2020, 5:00AM | Action by: aers
File added
HDT-SMP for SSE 1.5.97 v2.5 [version 2.6]
-
- Mod page activity
-
April 2024
-
25 Apr 2024, 5:00PM | Action by: CulumMaitland
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 4:47PM | Action by: CulumMaitland
Tracked
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 4:42PM | Action by: Qweggy1992
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 4:19PM | Action by: Felixtillman
Untracked
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 4:18PM | Action by: JohnnyB9753
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 3:04PM | Action by: Trivesta
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 2:13PM | Action by: Lintari
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 1:28PM | Action by: HK419MOD4
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 12:51PM | Action by: AZOne0404
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 11:53AM | Action by: Ecwara
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 11:29AM | Action by: Griffo11709
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 10:15AM | Action by: 844128556qqcom
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 8:45AM | Action by: joaquinolivera97
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 8:15AM | Action by: DeadlyDunce
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 8:11AM | Action by: Carpnado
Untracked
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 7:53AM | Action by: lioboi
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 7:37AM | Action by: tealtill
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 7:21AM | Action by: AlienKiller455
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 7:14AM | Action by: SmileyGorilla
Tracked
'HDT-SMP (Skinned Mesh Physics)'
-
25 Apr 2024, 6:49AM | Action by: tankerjoe002
Endorsed
'HDT-SMP (Skinned Mesh Physics)'
-