Skyrim Special Edition

29 comments

  1. Halleaon
    Halleaon
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    Sticky
    Gotta say I love both your clutter mods, it's so rare to find a modder that adds to the immersion of the game in a small but effective way without going overboard or adding something immersion breaking. Two thumbs up!
  2. adaw404
    adaw404
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    LE version ....
  3. wontitnow
    wontitnow
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    Hey there! What exactly was changed/added to exteriors of HH, I just wonder if it is compatible with stable that was added by Aurlyn Dawnstone mod. Tnx!
  4. deleted57485586
    deleted57485586
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    I have some CTDs, does this mod has some undeleted navmeshes? Or perhaps it needs a patch with USSEP?
    1. Carboniac
      Carboniac
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      xEdit didn't find any deleted navmeshes when I looked at the file today, so I assume the author took care of those.
  5. GravitationalPull
    GravitationalPull
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    • 13 kudos
    thanks for the update :)
  6. ra2phoenix
    ra2phoenix
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    Looks nice, but needs some cleaning for ITMs and deleted navmeshes. Would also be nice to have a version based on USSEP changes since most people should be running that by now.
    1. hvora70
      hvora70
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      +11111
    2. GravitationalPull
      GravitationalPull
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      this
    3. ForRedwall
      ForRedwall
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      • 10 kudos
      +1
    4. spongebobananapants
      spongebobananapants
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      • 19 kudos
      +1
  7. lancegeis
    lancegeis
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    11 deleted navmeshes? Wut. this mod will crash your game if it's loaded before something that would touch thoses navmeshes. (if there is other mods that modify the areas, it's a big probability)
  8. jaquerossetto
    jaquerossetto
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    I love this kind of mods <3
    Can anyone tell me if it conflicts with Project Immersion? (https://www.nexusmods.com/skyrimspecialedition/mods/19945)
    I would love it if I could use them together heh
    1. HjalmarSeavuulf
      HjalmarSeavuulf
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      I'd like to know this as well. Might just have to try them I guess?
    2. Aerials92
      Aerials92
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      Those two mods edit different locations for the most part and thus complement each other pretty well. There are cells edited by both mods, but there is no obvious clashing of things. As far as I remember, there is a navmesh conflict in one cell, but it is not gamebreaking at all.
    3. jaquerossetto
      jaquerossetto
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      Sweet! Gonna grab it then. I hope it stays that way for future updates (if theres any)
  9. Excaliborg
    Excaliborg
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    Awesome! The changes look very tasteful and, funnily enough, I was just walking around my Skyrim, thinking that my interiors/cities look detailed, but other locations seem rather... bland, and behold, your mod pops up when I'm looking through Nexus. Thanks alot! :3
  10. BigBizkit
    BigBizkit
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    • 387 kudos
    Great idea and execution, I like it!
  11. Shadownetone
    Shadownetone
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    Ps4 port