Gotta say I love both your clutter mods, it's so rare to find a modder that adds to the immersion of the game in a small but effective way without going overboard or adding something immersion breaking. Two thumbs up!
Hey there! What exactly was changed/added to exteriors of HH, I just wonder if it is compatible with stable that was added by Aurlyn Dawnstone mod. Tnx!
Looks nice, but needs some cleaning for ITMs and deleted navmeshes. Would also be nice to have a version based on USSEP changes since most people should be running that by now.
11 deleted navmeshes? Wut. this mod will crash your game if it's loaded before something that would touch thoses navmeshes. (if there is other mods that modify the areas, it's a big probability)
I love this kind of mods <3 Can anyone tell me if it conflicts with Project Immersion? (https://www.nexusmods.com/skyrimspecialedition/mods/19945) I would love it if I could use them together heh
Those two mods edit different locations for the most part and thus complement each other pretty well. There are cells edited by both mods, but there is no obvious clashing of things. As far as I remember, there is a navmesh conflict in one cell, but it is not gamebreaking at all.
Awesome! The changes look very tasteful and, funnily enough, I was just walking around my Skyrim, thinking that my interiors/cities look detailed, but other locations seem rather... bland, and behold, your mod pops up when I'm looking through Nexus. Thanks alot! :3
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Can anyone tell me if it conflicts with Project Immersion? (https://www.nexusmods.com/skyrimspecialedition/mods/19945)
I would love it if I could use them together heh