About this mod
Imperial banners in Solitude will be replaced with a Stormcloak design when the rebels take the capital
- Permissions and credits
- Changelogs
Plugin available as ESP and ESPFE.
The texture "sbanner01sons.dds" included in the archive is from Alesandren's Immersive Solitude Stormcloak Banners. It's a modified version of textures\architecture\solitude\sbanner01.dds and is implemented in new static objects as a textureset for these mesh files:
- Meshes\Architecture\Solitude\Clutter\SBannerlMid01.nif
- Meshes\Architecture\Solitude\Clutter\SBannerlong01.nif
- Meshes\Architecture\Solitude\Clutter\SBannerlTall01.nif
The relevant vanilla references of this list of static objects have been assigned the enable parent CWGarrisonEnableMarkerImperialSolitude [REFR:0002E1AE] :
- SBannerlMid01 [STAT:000C65BF]
- SBannerlong01 [STAT:000C5699]
- SBannerlTall01 [STAT:000C5698]
Note: The tall version of the banner appears white in a vanilla setup, but I have seen certain retexes of "sbanner01.dds" that add text or other designs which might not be appropriate for a Stormcloak occupation (example: "The Empire is the Law" from LH's retex).
There are vanilla references of the tall banner around the exterior of the Temple of the Divines which are used to decorate Vittoria Vici's wedding and I didn't edit those because they're already quest-enabled.
Compatibility
No exterior objects were edited in this mod, but there's a chance that city overhaul mods will add banners without quest-awareness. I'm not interested in making patches, but users can upload their own.
Credits
Texture and screenshots from Immersive Solitude Stormcloak Banners by Alesandren