Skyrim Special Edition
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LazyAltmer

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LazyAltmer

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17 comments

  1. alibeybal
    alibeybal
    • member
    • 0 kudos
    "Giants are people too" well we kill plenty of people too. Guess this would be cool for a pacifist build.
  2. xXMichaelXCorvinXx359
    xXMichaelXCorvinXx359
    • supporter
    • 0 kudos
    i have an issue its not saying how or where the spell is how do i get it?
  3. deleted91653933
    deleted91653933
    • account closed
    • 2 kudos
    would you add a Pacify effect which lasts a long time, and it triggers when giants reach a specific health %
  4. Oxytwist
    Oxytwist
    • supporter
    • 6 kudos
    I had this one in my first Skyrim. Glad it is here for SE again. Thank you!!!
  5. utkusucu1
    utkusucu1
    • member
    • 3 kudos
    Malacath is displeased with your mod.
  6. arthuria8pendragon
    arthuria8pendragon
    • supporter
    • 4 kudos
    Would you consider making the mod completely compatible with Even Better Quest Objectives? Thanks
    1. axz2
      axz2
      • supporter
      • 9 kudos
      I've never used this mod, but I do use Even Better Quest Objectives. What's the incompatibility? Does EBQQ change the entry in your quest log back to say that you should kill the giant?
  7. zooropa333
    zooropa333
    • member
    • 0 kudos
    Nope, see giant, kill giant, always.
  8. Baron Of Hell
    Baron Of Hell
    • premium
    • 25 kudos
    To bad the giants don't go peaceful after going down.
  9. redbadgernexus
    redbadgernexus
    • premium
    • 1 kudos
    A non-lethal takedown is always the most silent way to eliminate resistance.
  10. mpjbay
    mpjbay
    • premium
    • 34 kudos
    Nice. I do not like killing Giants and always hated quests that make us do so.