Skyrim Special Edition

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About this mod

Four villages, an estate and a pirate base servicing the low rent trade and smugglers routes along the northern coastline. Also two islands and a few other places here and there.

Permissions and credits
  • Turkish
  • German
****See Sticky Post for current state of Mod development and plans ****

Update 16 Jun 24: Version 4.1 added. A bug fix to replace a mountain on Babella and few other things that have cropped up since. I have added the exterior cells patch to the mainfile as pretty much everybody needs it.

Patch Update 19 Apr 23
: I have added a patch zip that has those patches that can be converted made into ESLs. The others sadly do not meet the criteria.

Important Compatibility Patch :
I have added a patch which is primarily for those with  Mods that tend to revert exterior cell names back to vanilla  this means that all my quests including dialogue may not run because they depend on the location names I have given cells. This patch just reestablishes these names and is otherwise harmless. It's in the main file.

Mod Features so far

  • A Pirate Base with a galleon in the harbour. 
  • Two Islands (Barbella and Althira)  
  • Four Villages on the Northern Coast and small landings near Solitude, Dawnstar, Windhelm and Winterhold.
  • Smugglers Tavern near Windhelm and The White Horse Inn west of Whiterun.
  • An estate and a castle ruin.
  • An interesting cave with a Player Home – speak to the guard in Frostcombe Landing (see article for details).
  • A long boat to take you up and down the coast (activators on the boats wheel). 
  • A set of custom piratical  and Barbella weapons.
  • Crafting Options for existing and custom gems.
  • 130 custom voiced NPC's
  • 37 Small Quests
  • For any book collectors the mod contains 18 new books.


No NPCs added by this mod are marked as essential so you can kill anybody you like, but beware, killing some characters will forgo future quests I may add. eg If you kill the rude pirate guard outside the castle on Althira your chances of interacting with it's inhabitants are nil.

A list of quest givers is here:

How to get to Frostcombe landing

It is North of Winstad, map marker is visible.

Sailing About

The longboats in the various locations have two activators on the Wheel one takes you to various 'Pirate Locations' and one to 'Town Locations' you get a list to pick from.

The second longboat in Yar (Pirate's) Cove has an activator on the wheel which will take you to the Islands.


I have made various patches for the Oldrim version, but don't know which are relevant as I don't haunt the SSE world, if you see one on the oldrim page that needs doing or anything else for that matter let me know.  The patches below are all in the Patchs File in the optional section, download and pick the ones you want. Pirates needs to be below the other mods in your load order and the patch below that.

The Unfinished Business - Dungeon Pack - I have moved the entrance to Cryon Nulal up the hill as it was inside Yar Cove.
Great Forest of Whiterun - not surprisingly removes trees.
More Bandit Camps - removes the bandit camp clashing with Mitt.
TPOS Ultimate- incorporates my ship and boathouse at Solitude into the TPOS community there and deletes the TPOS village next to Mitt as it makes it too large a community.
TPOS 2 - moves the battles near Mitt and Wilvercombe entirely outside the villages.

Viking Towns of Skyrim - No structural clash with Wilvercombe but Navmesh needed to be sorted.
Roscrea Island - moved its boat at Solitude landing.

Enhanced Solitude Docks - added pirate boat to end of this mods pier and moved boathouse
Holds the City Overhaul - Tidies up Allagard Castle.
Imperial Stone - Forts of Skyrim -
Tidies up Allagard Estate
Brotherhood of Old - moves cave at Smugglers Rest
Great City of Skyrim -
removes drydock from Solitude Landing
Dawnstar -
Landing at Dawnstar
Landscape Fixes for grass mods
- Allagard Castle and Whithorse Inn

My Other Mods

Shumer and the Fall of Allagard
Hunters World SSE
HardrockLanding – Rochester
Hardrock Landing - Rochester SSE
Castle Grey Updated
Dawn Point Lighthouse
Hunters World revisited SSE
Northern Towns SSE

Voice Actor Credits


Reduxist (Bertrand)
blarghbleh (Durassa, Sheila, Pamela)
Gwen Hernandez (Gwendolyn)
Ashleigh Aishwarya (Elspeth, Freya)
Deckard Quinones (Merya)
Angel On My Shoulder Productions(Tirana)

Darkrogue21 (Hudara)
JPCorwyn (Dragant, Dagath, Donald, Alister and many many  others)
Fullmetal (Baaran, Reinulf and others)
Fatalor (Elvira, Musuru)
SkinnyTecBoy(Thoran and others)
Hugleton (Rudgar, Guards and others)
Grunghog (Smugglers and Guards)
Ishy (Smugglers)
Sami (Haakin)
Anduniel (Fran)
Guyst (Samgunna)
OnTheOtherHand (Guards, jonah and othes)
JLeeson (Lapique, Tirigan)
JonathonC (Kadjar)
Giltheim81 (Rabb, Yahazi, Brynn)
MDarkbladeM (Udaki)
JTalent (Gistaru)
DubbaD (Guards, Gehart)
Drey (Alicia)
NightVision (Madelena)

CrabCakes (Tarzihu)

Agerweb and Agerdemon (others)

Modders Resources Credited

Music Credits

TRG Banks under Licence
Philip Weigl under Licence


Use of Modders Resources Credited below:

Paradise Island by Jet4571
Facor Island by Mathew1800

Pirate's Cove by ArtParker ( also MJAB98 & Tehandyman)
Thatch texture by gdelforge
Windhelm textures by Osmodius
Stormcloak Cabin by kraeten
Stormcloak Cabin cutups by DDproductions83 via Elianora
Modified Farmhouse by ps46183
Nordic Dungeon suite alternative by jsnider193

Whiterun Foundations by Elinen
Imperial Fort Resource by whatever 515
Cyrodill Galleon by markusliberty
Resources from Nernie's City and Village Expansion and Thief Pack by nernie 
Furniture from Building Kits by Jet4571
Allstuff from Elianora
Bookcovers by Axhoff2007
Alchemy resources by blary
Resources from Jokerine
Statics from FPI Research
Oven and Kitchen Stuff by Stroti via Tamira
Stoneware and Paintings by Darkrider
Witcher Modders Resources by Oaristys
Rugs and clutter by insanity
Furniture by Tlaffoon
Lolicept Resources by lolikyonyu
Fish models from blitz54
More colourful trees and shrubs by Mentha
WoodDeck Resource by tamu75
Generic Signs by Andalay Bay
Steveowashere's Fence Emporium by steveowashere

Weapons and Armour

Amulets of Skyrim by Uni00SL
Nordic Round Shield by Fortram
Mercenary Armour by rahman530
Spellsword Cuirass by billyro
Weapon Variants by EliteTJB98
Rough Leather Armour by atomec
Race Shields from m150
Witches Hat by backsteppo
Willyback's Clothing by willyback


Autosorting by Sjogga
Aurlyn conversation by mlee3141