Skyrim Special Edition

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agerweb

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agerweb

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About this mod

Four villages, an estate and a pirate base servicing the low rent trade and smugglers routes along the northern coastline. Also two islands and a few other places here and there.

Requirements
Permissions and credits
Translations
  • Turkish
  • German
Donations
****See Sticky Post for current state of Mod development and plans ****

Patch Update 22 Sep 22: The patch file now includes a generic Dawnstar patch that moves the Pirates Dawnstar Jetty beyond the Sanctuary.  Use this if you have any mod that conflicts with the current location of the jetty

Update 17 May 21:
Version 4.0 added, some more dialogue, more bug fixes and because people asked, modest player homes on Barbella and Althira.

Important Compatibility Patch :
I have uploaded a patch which is primarily for those with Lighting and landscape/grass Mods that tend to revert exterior cell names back to vanilla (this also includes mods that make multiple changes to Skyrim eg TPOS, Holds and ETAC), this means that all my quests including dialogue may not run because they depend on the location names I have given cells. This patch just reestablishes these names and is otherwise harmless.


Mod Features so far

  • A Pirate Base with a galleon in the harbour. 
  • Two Islands (Barbella and Althira)  
  • Four Villages on the Northern Coast and small landings near Solitude, Dawnstar, Windhelm and Winterhold.
  • Smugglers Tavern near Windhelm and The White Horse Inn west of Whiterun.
  • An estate and a castle ruin.
  • An interesting cave with a Player Home – speak to the guard in Frostcombe Landing (see article for details).
  • A long boat to take you up and down the coast (activators on the boats wheel). 
  • A set of custom piratical  and Barbella weapons.
  • Crafting Options for existing and custom gems.
  • 130 custom voiced NPC's
  • 37 Small Quests
  • For any book collectors the mod contains 18 new books.


Notes

No NPCs added by this mod are marked as essential so you can kill anybody you like, but beware, killing some characters will forgo future quests I may add. eg If you kill the rude pirate guard outside the castle on Althira your chances of interacting with it's inhabitants are nil.

A list of quest givers is here:
Wiki

How to get to Frostcombe landing

It is North of Winstad, map marker is visible.

Sailing About

The longboats in the various locations have two activators on the Wheel one takes you to various 'Pirate Locations' and one to 'Town Locations' you get a list to pick from.

The second longboat in Yar (Pirate's) Cove has an activator on the wheel which will take you to the Islands.


Compatability:

I have made various patches for the Oldrim version, but don't know which are relevant as I don't haunt the SSE world, if you see one on the oldrim page that needs doing or anything else for that matter let me know.  The patches below are all in the Patchs File in the optional section, download and pick the ones you want. Pirates needs to be below the other mods in your load order and the patch below that.

The Unfinished Business - Dungeon Pack - I have moved the entrance to Cryon Nulal up the hill as it was inside Yar Cove.
Great Forest of Whiterun - not surprisingly removes trees.
More Bandit Camps - removes the bandit camp clashing with Mitt.
TPOS Ultimate- incorporates my ship and boathouse at Solitude into the TPOS community there and deletes the TPOS village next to Mitt as it makes it too large a community.
TPOS 2 - moves the battles near Mitt and Wilvercombe entirely outside the villages.

Viking Towns of Skyrim - No structural clash with Wilvercombe but Navmesh needed to be sorted.
Roscrea Island - moved its boat at Solitude landing.

Enhanced Solitude Docks - added pirate boat to end of this mods pier and moved boathouse
Holds the City Overhaul - Tidies up Allagard Castle.
Imperial Stone - Forts of Skyrim -
Tidies up Allagard Estate
Brotherhood of Old - moves cave at Smugglers Rest
Great City of Skyrim -
removes drydock from Solitude Landing
Dawnstar -
Landing at Dawnstar
Landscape Fixes for grass mods
- Allagard Castle and Whithorse Inn

My Other Mods

Shumer and the Fall of Allagard
Hunters World SSE
HardrockLanding – Rochester
Hardrock Landing - Rochester SSE
Edoras
Castle Grey Updated
Dawn Point Lighthouse
Hunters World revisited SSE
Northern Towns SSE

Voice Actor Credits

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Modders Resources Credited
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