Skyrim Special Edition
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Ceruulean and z65536

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z65536

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117 comments

  1. z65536
    z65536
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    Locked
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    Added experimental version.
    It's required "monster race crash fix" and Address Library for SKSE Plugins.
    New dll based flying system added instead of "Better Jumping".

    Changelog 1.1-e4
    Rewrite DLL plugin.
    Fixed flight mode not switching correctly.

    Changelog 1.1-e5
    Reduced script.

    Changelog 1.1-e6
    Fixed stuck when sitting and in the air.

    Changelog 1.1-e7
    Added auto equip/unequip.

    FAQ
    Q : I can't fly.
    A : Better Jumping is not working. Load this mod after BJ.

    Q : Game crashes on attack.
    A : Monster Race Crash Fix is not working.

    Q : I can't get "Dragon Form".
    A : In most cases, it's caused by your environment. Try it in new game.
  2. flamingsora
    flamingsora
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    tracking this for shout integration eventually. would be great as a roleplay as a dragon.
  3. Metalyard
    Metalyard
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    Ey! Thanks for this!

    Can we have breath fire or ice shouts?

    Best regards!
    1. Dultus
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      You can just equip any shout like usual. :-)
    2. Metalyard
      Metalyard
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      It is that they do not appear in the MCM menu nor does there seem to be any associated key to activate them
    3. Dultus
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      They don't because it's the usual shouting with Y or Z depending on your bindings and keyboard layout. Changing that in the usual settings changes that key as well.
    4. Metalyard
      Metalyard
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      Sorry mate, but I cannot understand it :/

      I mean, how can I equip them if I cannot see them in any menu?
      For the other hand, I use gamepad, and when I use it to breath a shout, doesn´t work.
  4. Mogway2018
    Mogway2018
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    Währe es möglich den Mod auch als LE Version raus zu Bringen.
    Legendäre Edition
    Ich kann leider nicht die Se Version Verwenden.

    Gruß Mogway
  5. Dultus
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    Removing the roar restriction would be great. Not just whilst fights.
    Great job keep it up!
    FYI who read this: You can equip any shout and use it in the dragon Form.
  6. Baldborn
    Baldborn
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    Looks great! Does dragon haves breath fire shout? :)
    1. Walamo15
      Walamo15
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      if you look at controls, it doesn't have a hotkey for it, so i'm assuming there is no function for it. However you can attack/bite! :)
      I'd like to dive deeper in this mod to see if there is a possibility to add this feature :)
    2. Dultus
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      You can equip the shouts and use them. :-)
  7. Enforcer2200
    Enforcer2200
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    I get this: checking plugin D:\Program Files\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\FlyingMOD.dll
    couldn't load plugin D:\Program Files\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\FlyingMOD.dll (Error 126)
    When using the experimental version.
  8. Subsquentual2
    Subsquentual2
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    The Only question I have is when I am flying, unless I am actively holding the spacebar, the dragon plummets out of the sky.
    Any way to delay falling from the sky after the spacebar is let go?
  9. Havanahvipercat
    Havanahvipercat
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    perhaps you could post in the description a tutorial on downloading the mod? It keeps telling me it was meant for the original version, and it's driving me nuts.
  10. Bryanhribeiro
    Bryanhribeiro
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    So, before making a comment about my problem I searched through the comments and well, is it true that this mod doesn't work with Skyrim SE's latest version? It appears that if you try to install it, the "Dragon Form" power won't appear on your powers list. Which is very sad, I wanted to try this mod so bad :/ hope the author update it soon.
    1. lordofthecastle1
      lordofthecastle1
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      I am not sure that that is the case because the dragon form power is appearing in my powers list. Maybe there is a mod in your load order potentially causing it but I could be wrong because I am using the experimental version and you may not be, but I could also be wrong on that front as well. You may or may not have the latest version of monster race crash fix in your load order, but if you do not check to see if your version of it is outdated. Also have a look in your load order to see what is potentially causing the issue.
  11. lordofthecastle1
    lordofthecastle1
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    Alright, It seems that the bugs plaguing this mod might have been caused by an outdated version of monster race crash fix but we will have to wait and see. Potentially the stuck in the sitting position bug might still be there, but I have not tried that yet. But with that said and out of the way I have some feature suggestions that I think would be really interesting.

    Firstly I would like there to be an option where you can change what type of roar your dragon character has, it seems a little bit out of place for your dragon character to only be able to use a different roar from the other dragons, which is why I propose there being a feature where you can switch between the roar in this mod, the normal dragon roar or have it where your dragon character can change from one roar to the other at a random or orderly pace. I think a feature like that would be great for the mod.

    Another feature which I think would be great for the mod is to be able to change how fast your dragon can go in the air or on the ground while pressing the caps lock button to run or walk. In the previous version of this mod you could fly as fast as other dragons but for some reason you are now stuck at a slow speed. Which is why I think a feature where you can choose how fast your dragon goes would be a good addition to this mod. Or if that is a bit of a pointless feature maybe you could have it so that your dragon can fly or walk at a slow, fast or very fast speed when pressing the caps lock button.

    Another thing which I think would be good for this mod is the modded dragon appearances you have installed from other dragon mods are selectable from the mod configuration menu instead of you having to use the "copy dragon appearance" spell, as it gets quite tedious having to spawn in the modded dragon type you have from the dragon appearances mod you have installed and would be a good feature for convenience sake.

    Another feature which I think would be good is the player being able to change the scale of their dragon character in the mod configuration menu. Burning skies had this exact feature and I think having this feature in this mod would also be very good for it.

    Another feature for this mod which I think would be good is if the player could choose how much of a chance they could trigger the killmove camera for the dragon similar to how burning skies was let you be able to do.

    Another feature which I think would be good for this mod is having the options for a dragonborn hero or villain trying to kill you and other dragons while having the ability to use shouts and absorb dragon souls. While being able to play as a dragon is really neat and cool it does get a bit stale fighting random enemies all the time with no strong opposing force to challenge you. Which is why I also propose a feature where you can choose if a dragonborn hero or villain spawns in the world with one or multiple shouts in which can also be tracked via a quest marker similar to how you can track characters you have saved the data of in the mod "Familiar Faces" when you spawn them in the world. I would also propose a similar feature with blades dragon hunters that could also track you down if you have them enabled in the mod configuration menu. You could even choose how many blades dragon hunters spawn in the mod configuration menu. Perhaps being able to spawn up to twenty of them. This I think would make playing a dragon so much more fun as it feels like you have an actual opponent or opponents to fight.

    Another feature which I think would be good for this mod is being to to choose if dragon priests, miraak cultists, mortals who are building shrines for Miraak at the ancestor stones in solstheim or even Miraak himself is friendly towards you and other dragon players. Perhaps you can even choose if the daedra of apocrypha are friendly towards you while in dragon form as well.

    Another feature in which I think would be good for this mod is being able to choose whether you have the "dragon form" spell in your powers selection menu instead of it being there automatically. I also think for the sake of having this mod in a lore friendly modded profile would be to have the spell automatically disabled in the mod configuration menu and you could enable it when you want tom play as a dragon in the lore friendly modded profile if you want to do a playthrough for that.

    Another good addition for this mod is if the dragon player creates a little earthquake effect when he swoops down on the ground similar to how other dragons can do when they swoop down. I think a feature like this would also add to the fun and epic factor of this mod.

    Another feature which could be good is you could have quest objectives for your dragon form. Maybe you are receiving these quest objectives from Alduin or Miraak or perhaps even the Ideal Masters in the soul cairn giving your dragon character quests to do while playing as a dragon which you can have disabled or enabled via the mod configuration menu. This I feel could make playing as a dragon so much more fun.

    Also today I have found a new potentially game-breaking bug where when you save and reload your dragon character while flying it is stuck in the air and cannot move, I think that is something that needs to get looked at.

    Also a minor bug which I have found is sometimes when you land and take off again your dragon's roar is disabled until you do so again. I think this is something to look into.

    Also if I find anymore bugs in this mod I will be sure to post them here and let you know of their existence if they are still around or persist.

    I hope this helps with future development of this mod.