Skyrim Special Edition

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Saiska Bugenhagen

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saiska

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277 comments

  1. saiska
    saiska
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    If you haven't, please READ THE FAQ before asking already answered questions.
    If the error seems weird, aka it shouldn't be, try to deactivate the "Multithreading" option. Sometimes it fails in multi threading for obscure reason. Notably happens on complex GMIC calls on low cpu pcs.
    Remember to either start the app in admin mode or be sure it has legit rights. One particular problem happens then you download an *.exe and this exe, then you right click and see his property, has the "Unblock" at the bottom unchecked. Any tools in this state as good chances to fail to be called properly.
    Use the latest texdiag and texconv here: https://github.com/microsoft/DirectXTex/releases
  2. yemaowuxin
    yemaowuxin
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    I use Octagon convert Mrf's Markarth to BC3.
    But the _p.dds file is have mottled colour.
    I find use Octagon convert BC7 to BC3 or BC7 to BC1, image quality loss seriously.
    If use Octagon convert BC7 to R8G8B8A8, and use Optimizer Textures (Ordenador) convert R8G8B8A8 to BC3 or BC1, image quality loss very small.
    I hope this can help you improve Octagon.
    1. yemaowuxin
      yemaowuxin
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      Use texconvGUI direct convert , there's still this problem.
      If use texconvGUI convert and check Dither, have no this problem.

      But if use Octagon convert BC7 to BC1 or BC3 select Uses dithering(BC1-BC3) will convert failed.

      logs:
      2023/3/25 3:15:33 Info: Program call was: texconv.exe -nologo -y -sepalpha -f BC1_UNORM -bcdither -w 2048 -h 2048 -m 12 -o "G:\a" "G:\a\crackrock4_p.dds"
      2023/3/25 3:15:33 Error: Failed to process G:\a\crackrock4_p.dds with parameters w=2048 h=2048 m=12
      2023/3/25 3:15:33 Files processing complete. 1 operations done 

      -bcdither should be changed to -bc d
    2. Jakemessi
      Jakemessi
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      -bcdither should be changed to -bc d
      And how do you do this since this app apparently is no longer updated?
    3. cRaZy317
      cRaZy317
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      -
    4. soupdragon1234
      soupdragon1234
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      Thanks for the texconvGUI that worked this mod doesn't seem to do anything
  3. Knuxie
    Knuxie
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    "See this article for help"!
    >Clicks on article 
    "Run the .exe" 

    Gee-willickers, why didnt I think of that? :| 
  4. Lucarioyo
    Lucarioyo
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    Heyo so i have like about 20 gigs in the texture folder in my data, which I assume are loose files. But when they get scanned to be turned into BA2 I just get errors for being incompatible? or something like that. 
  5. y2keeth
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    does this support the new versions rxgb?
  6. EDE3199
    EDE3199
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    Im quite newbie to modding. How do i identify if the game files were "loose files" and how do i archive them? I cant seem to find any updated tutorials 
  7. deleted90965448
    deleted90965448
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    hello, sorry if this is a dumb question, but I know you said it works with mo2 in mind, so does that mean I could theoretically open octagon in mo2 directory, or should i run it outside mo2. and do I have to run it while mo2 is close? (im guessing with this one, no)
    1. BlakeGalaxy
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      You should be able to run it while its open. Since its only effecting the specific mod's files that you pick. So it shouldn't matter.
  8. RhanTegoth654
    RhanTegoth654
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    Hey guys !

    I exported textures but forgot mipmaps on them... But my textures are already DDS and compressed BC7, if I run the tool to add mipmaps, will it re-compress again ? And then, quality loss or artefacts ?
    1. mdkd99
      mdkd99
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      Later answer, but I did this a couple of times, and at least on my end, it doesn't seem to affect texture quality.
  9. SavvyChad
    SavvyChad
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    Great tool. What do you mean by Downscale texture by size: Max 1024, Min 128? Is it processing all textures between 1024 to 128 pixels and downscaling them to 128 pixels?
  10. deleted62489226
    deleted62489226
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    I fixed the issues with newer texconv versions, and made it compatible with Fo76, if anyone is interested I forked it on github, but you can also download it from the Fo76 mod section: https://www.nexusmods.com/fallout76/mods/1988
  11. piotrburz
    piotrburz
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    What are the differences between cathedral asset optimizer and this when it comes to processing textures?