Skyrim Special Edition

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Created by

Trumpdog

Uploaded by

ph4z

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About this mod

This mod is an SSE conversion of Trumpdog's "Mehrune's Razor Reborn" standalone weapon mod for Oldrim. Ported and uploaded with permission.

Permissions and credits
This mod is a conversion of "Mehrune's Razor Reborn" by Trumpdog, for use in SSE. It adds 3 standalone weapons modeled after Mehrune's Razor.

All credit belongs to Trumpdog for its creation, with permission granted for this conversion:


Spoiler:  
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Quick run down:
I absolutely love weapon mods, and feel that great mods deserve to have a breath of fresh air. As such, here we are. If you enjoy this mod, then please visit the 
original page here and give it an endorse. I'm sure Trumpdog would appreciate it!

Special thanks to Trumpdog for creating this mod!


Please note:
I have ported and tested this mod myself in both a vanilla and heavily modded version of SSE. The mod manager I've used is Vortex. The only issue I've found is that
the collision boxes are a bit off, so the weapons don't mind rocketing off to space. 


How to obtain:


The weapons are crafted under Daedric Smithing. To craft them you have to craft the blade, hilt, scabbard and pummel first before 
combining them into the weapons.



(vanilla Mehrune's Razor included for reference)

Original mod description below

Nothing fancy,just something i started as a personal project and later abandoned.
This adds 2 standalone weapons to the game, a longsword and dagger.The only thing sort of unique is the way they are crafted, even with that its nothing special.
To craft them you have to craft the blade,hilt,scabbard and pummel before you can craft the weapons.I simply made use of those items in game. Craftable under daedric
I'm releasing these as is.
There is an optional esp that places a chest at the skyforge with the required materials to make both weapons
Everything works as intended and this uses the vanilla textures.
The runes on the blade are in no relation to daedric runes mehrunesrazor other than looksand are actual models instead of added to the texture.
Thanks to Brodual for the video=)