Skyrim Special Edition

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

About this mod

Simple plug and play mod which upgrades vampire gameplay.

Permissions and credits


This mod change vampire powers and stages by reversing their effect. Couple of new powers and features are also added. This means that player have "Embrace of Shadows" in stage 1 and "Vampire's Seduction" in first 3 stages. These changes apply only for player, not for npc vampires (except npc vampires gain "Resist Paralysis" too). Vampire Lord form is untouched.


  • "Vampire's Sight" last forever until toggled off.
  • "Embrace of Shadows" gives Muffle effect instead of the Night-Eye.
  • "Vampire's Servant" duration is permanent. It reanimates corpses up to level 30/21/13/6.
  • Frost resistance is 50/40/30/20%.
  • Weakness to fire is 100%. Weakness to sunlight is at the maximum 60 points at all stages. It's necessary to have serious drawbacks as vampire.
  • Sunlight affects player from 6 am to 7 pm.
  • "Vampiric Drain" has new sounds and magicka cost is 10 points per second.
  • "Vampiric Drain" and "Vampire's Seduction" spells effectiveness depends on player's level:

Level 1-5 = 10/7/4/1 = up to level 10
Level 6-10 = 12/9/6/3 = up to level 15
Level 11-15 = 14/11/8/= up to level 20
Level 16-20 = 16/13/10/= up to level 25
Level 21-25 = 18/15/12/= up to level 30
Level 26-30 = 20/17/14/11 = up to level 35
Level 31-35 = 22/19/16/13 = up to level 40
Level 36-40 = 24/21/18/15 = up to level 45
Level 41-45 = 26/23/20/17 = up to level 50
Level 46-50 = 28/25/22/19 = up to level 55
Level 51 and above = 30/27/24/21 = up to level 60


  • "Blood Sense" spell is available in stage 4.
  • "Dismiss Servant" lesser power available during all stages.
  • "Dread Cloak" power is available in stage 1 and 2.
  • "Resist Paralysis" ability.
  • "Frozen Heart" ability.
  • "Vampiric Descent" ability.
  • "Waterbreathing" ability.
  • "Vampiric Strength" ability.
  • "Supernatural Speed" ability which is active only during night.
  • Feeding restores player's health completely.
  • Corpse feeding is available in stage 4. Player have 1 game hour to feed on a slayed corpse.
  • Player disintegrates into ashpile upon dying.
  • Vigilant of Stendarr faction members are hostile against player in any stage. Quest related members of Vigilant don't attack player.


  • Fledgling = Start rank.
  • Blooded = 20 days as a vampire.
  • Mistwalker = 60 days as a vampire.
  • Nightstalker = 120 days as a vampire.
  • Ancient = 200 days as a vampire.
  • Volkihar = 300 days as a vampire.


  • Fledgling = Nothing.
  • Blooded = 8% normal weapon resistance. "Vampiric Drain" absorbs stamina in addition of health.
  • Mistwalker = 16% normal weapon resistance. "Embrace of Shadows" provides 25% Spell Absorption for the duration.
  • Nightstalker = 24% normal weapon resistance. Player can have two vampire servants at the same time.
  • Ancient = 32% normal weapon resistance. The effect of "Supernatural Speed" expands to daytime.
  • Volkihar = 40% normal weapon resistance. "Dread Cloak" reduces incoming damage by 50%.

Installation: Extract files to Skyrim/Data folder. Use launcher and in data files select VampireUpgrade.esp. In game, if you are already a vampire, you have to feed to get scripts run properly.

Uninstallation: Delete all files.

Compatibility: This mod is not compatible with mods that change PlayerVampireQuestScript or any custom race mods.

Credit: kieranh7 for implementing ashpile death effect for player and giving me permission to use he's script in my work. Amarutu for giving me an advice in scripting.

My mods: Lore Friendly Spells - Werewolf Upgrade - Restore Potions