About this mod
Simple plug and play mod which upgrades vampire gameplay.
- Permissions and credits
- Changelogs
Description:
This mod change vampire powers and stages by reversing their effect. Couple of new powers and features are also added. This means that player have "Embrace of Shadows" in stage 1 and "Vampire's Seduction" in first 3 stages. These changes apply only for player, not for npc vampires (except npc vampires gain "Resist Paralysis" too). Vampire Lord form is untouched.
Modified:
- "Vampire's Sight" last forever until toggled off.
- "Embrace of Shadows" gives Muffle effect instead of the Night-Eye.
- "Vampire's Servant" duration is permanent. It reanimates corpses up to level 30/21/13/6.
- Frost resistance is 50/40/30/20%.
- Weakness to fire is 100%. Weakness to sunlight is at the maximum 60 points at all stages. It's necessary to have serious drawbacks as vampire.
- Sunlight affects player from 6 am to 7 pm.
- "Vampiric Drain" has new sounds and magicka cost is 10 points per second.
- "Vampiric Drain" and "Vampire's Seduction" spells effectiveness depends on player's level:
Level 1-5 = 10/7/4/1 = up to level 10
Level 6-10 = 12/9/6/3 = up to level 15
Level 11-15 = 14/11/8/5 = up to level 20
Level 16-20 = 16/13/10/7 = up to level 25
Level 21-25 = 18/15/12/9 = up to level 30
Level 26-30 = 20/17/14/11 = up to level 35
Level 31-35 = 22/19/16/13 = up to level 40
Level 36-40 = 24/21/18/15 = up to level 45
Level 41-45 = 26/23/20/17 = up to level 50
Level 46-50 = 28/25/22/19 = up to level 55
Level 51 and above = 30/27/24/21 = up to level 60
New:
- "Blood Sense" spell is available in stage 4.
- "Dismiss Servant" lesser power available during all stages.
- "Dread Cloak" power is available in stage 1 and 2.
- "Resist Paralysis" ability.
- "Frozen Heart" ability.
- "Vampiric Descent" ability.
- "Waterbreathing" ability.
- "Vampiric Strength" ability.
- "Supernatural Speed" ability which is active only during night.
- Feeding restores player's health completely.
- Corpse feeding is available in stage 4. Player have 1 game hour to feed on a slayed corpse.
- Player disintegrates into ashpile upon dying.
- Vigilant of Stendarr faction members are hostile against player in any stage. Quest related members of Vigilant don't attack player.
Ranks:
- Fledgling = Start rank.
- Blooded = 20 days as a vampire.
- Mistwalker = 60 days as a vampire.
- Nightstalker = 120 days as a vampire.
- Ancient = 200 days as a vampire.
- Volkihar = 300 days as a vampire.
Bonuses:
- Fledgling = Nothing.
- Blooded = 8% normal weapon resistance. "Vampiric Drain" absorbs stamina in addition of health.
- Mistwalker = 16% normal weapon resistance. "Embrace of Shadows" provides 25% Spell Absorption for the duration.
- Nightstalker = 24% normal weapon resistance. Player can have two vampire servants at the same time.
- Ancient = 32% normal weapon resistance. The effect of "Supernatural Speed" expands to daytime.
- Volkihar = 40% normal weapon resistance. "Dread Cloak" reduces incoming damage by 50%.
Installation: Extract files to Skyrim/Data folder. Use launcher and in data files select VampireUpgrade.esp. In game, if you are already a vampire, you have to feed to get scripts run properly.
Uninstallation: Delete all files.
Compatibility: This mod is not compatible with mods that change PlayerVampireQuestScript or any custom race mods.
Credit: kieranh7 for implementing ashpile death effect for player and giving me permission to use he's script in my work. Amarutu for giving me an advice in scripting.
My mods: Lore Friendly Spells - Werewolf Upgrade - Restore Potions