Skyrim Special Edition
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SkebMick

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SkebMick

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18 comments

  1. Xerxan
    Xerxan
    • member
    • 1 kudos
    Is there any way to get this back up on bethesdanet? Just disappeared all of the sudden over there.
    1. Revan629
      Revan629
      • supporter
      • 0 kudos
      yeah!
  2. Revan629
    Revan629
    • supporter
    • 0 kudos
    Why was this remove of Bethesda.net i love this mod and now its missing
  3. deleted699504
    deleted699504
    • account closed
    • 3 kudos
    Thanks for the mod.
    One issue I had was a naked guard in Windhelm after a reinstall. I had to deactivate/activate most of my mods because of a bug and when I came back to Windhelm there was a naked guard. Any ideas on how to fix it (like a cell reset or something)?
  4. Unedjis
    Unedjis
    • supporter
    • 37 kudos
    Just wanted to drop by to say that this mod has made a 400-hour-playthrough as a Stormcloak so much more enjoyable, and that it will make it into my new load order as well, maybe for another 400-hour-playthrough as an Imperial. Great job, and I don't mind the duplicate Heroic Stormcloak Armor from IA (it's super rare anyway).
  5. Kaptinunderpants
    Kaptinunderpants
    • supporter
    • 0 kudos
    Has anyone had issues with 'wannabe Spartan' Imperials wearing no armour (i'm assuming not as I see no comments) I'm working through my mods to see what might have renamed the imp armour so the NCP cannot equip them. This and Immersive Armours seem like a good start point?
  6. ttn19
    ttn19
    • member
    • 1 kudos
    Could you add an optional file where all the Imperials spawn with heavy armour 100% with the masked imperial helmet?
  7. troggleballs
    troggleballs
    • premium
    • 5 kudos
    Finally the dialogue makes sense. The Stormcloaks keep talking about how Imperials sound like kitchens and how they are so shiny, but all we ever saw were armies of guys wearing leather. Good work!
  8. camdoz
    camdoz
    • BANNED
    • 1 kudos
    Some of the guards, now that I can see their face with different armor, don't have a mouth animation when they speak, so they voice just comes from nowhere. Is there a fix for that?
    1. yunage
      yunage
      • member
      • 20 kudos
      Seconded.
    2. SkebMick
      SkebMick
      • member
      • 15 kudos
      I tested all guards in Windhelm who had their faces visible, along with all the guards in two Stormcloak camps, and they all had animated mouths. Strange, it could be a mod conflict or load order issue.
    3. Featherywolf
      Featherywolf
      • supporter
      • 7 kudos
      This is a vanilla bug that can happen to any NPC. There is currently no fix for special edition that I know of.
  9. thatoneguy1700
    thatoneguy1700
    • member
    • 0 kudos
    Does this mod require the standalone version of the stormcloak hero armor? or does this mod give it its own stats, so that the player can wear it after taking it off a corpse?
    1. SkebMick
      SkebMick
      • member
      • 15 kudos
      Doesn't require the standalone version.
  10. Arlequino
    Arlequino
    • member
    • 7 kudos
    It's compatible with "WARZONES - Civil Unrest" and "Immersive Patrols SE"?
    1. SkebMick
      SkebMick
      • member
      • 15 kudos
      Looking at Warzones it seems to alter the outfits of Imperials and Stormcloaks, so there might be some conflicts there. There shouldn't be any problems with Immersive Patrols. To be safe you could place Heavy Armored Soldiers before the two mods, load up an old save and see if everything works good. If not, place Heavy Armored Soldiers after them, then test again.