Skyrim Special Edition

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IWantATardis

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IWantATardis

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8 comments

  1. MisterBanana17
    MisterBanana17
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    • 155 kudos
    Great work !
    This mod is now featured on my True Graphics and Immersion List
  2. usaid12345
    usaid12345
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    • 14 kudos
    thank you for great retextures that people didn't do and it looks awesome.
  3. ff7legend
    ff7legend
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    If at all possible, please make an Ennead Banners patch. I use Ennead Banners & would hate to lose said texture with this...
    1. cunny1975
      cunny1975
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      • 971 kudos
      Will have a look...i thought i had Ennead banners to be honest...soon find out...update...i do have Ennead Banners. I'll upload a patch...shouldn't take long.
  4. TheBlenderAnimator
    TheBlenderAnimator
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    Look I like the idea and the added textures but you need to change more of the other textures because the vast difference in quality doesn't look right. Though good work.
    1. KayronDS
      KayronDS
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      • 5 kudos
      If you mean the landscape and architecture textures, those are used in many places, not just around Nightingale Hall. To get high quality textures for those you'll need big texture packs like Noble Skyrim, Skyrim Realistic Overhaul, Skyland, etc.
      This Nightingale stuff is often overlooked, so it makes sense to make a mod just for them and use it alongside one of those big retexture packs.
    2. ff7legend
      ff7legend
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      Nightingale Hall uses the Imperial Fort textures if I'm not mistaken... Try these:

      https://www.nexusmods.com/skyrimspecialedition/mods/16507

      Those are by luxor, one of the absolute BEST when it comes to retex mods...
    3. cunny1975
      cunny1975
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      Imperial fort textures i use are from Noble Skyrim i think, i admit i don't really like them myself. Unless i overwritten them with something else. The only thing i have tried doing is the Nightingale platform ( where Karliah first speaks to Nocturnal ) which has it's own mesh. All the other stone textures in Nightingale hall are Imperial as FF7 says.