Thank you for making this great mod! For some reason, I cannot update my nemesis for ultimate combat, which has a enhanced stealth function that I need. But now, Your mod save me!
Thank you so much for this. I used an Oldrim mod that did pretty much the same thing (maybe it was even yours, I don't remember), but it's always been one of my biggest gripes that even at midnight in a thunderstorm, bandits would spot me easier than they did indoors.
Oh I was hoping this just made the sneaking outside the same as inside, I don't want inside to be harder. However I am sick of being spotted outdoors from ridiculous range in pitch darkness. I'm conflicted...I suppose I could just try it. Edit: Tried it, no issues. I think we've found a winner.
No. I don't think so. RAI is too harder IMO. Sneaking is almost impossible with RAI activated, even with 100 lv and even with the easiest detection option from RAI.
I use ordinator perk mod, and ther very first stealth perk says it does the same thing.
any idea how It varries? I notice with your mod the AI seems more reliant on line of sight, and I like it. but im not sure if one overwrites the other of if they compliment eachother
They're detection rates outside are the same as they are inside. I do agree though that they are a bit too easy, might tweak it and release another version.
Realistic AI Detection SE puts a lot of emphasis on line of sight while nerfing shadows and pc skill level. It's a lot harder to sneak, sometimes it's impossible. This mod changes some values as to make sneaking easier when outside (exterior), while also making sneaking in the interiors harder. You need to stick to shadows to remain undetected, in the areas that are lit, enemies with line of sight will detect you very fast, even with 100 sneak.
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Edit: Tried it, no issues. I think we've found a winner.
https://www.nexusmods.com/skyrimspecialedition/mods/2345
RAI is too harder IMO.
Sneaking is almost impossible with RAI activated, even with 100 lv and even with the easiest detection option from RAI.
any idea how It varries? I notice with your mod the AI seems more reliant on line of sight, and I like it. but im not sure if one overwrites the other of if they compliment eachother
The game does feel easier but i have tot test this a little bit longer. I hope it does not have a negative impact on the balance
in difficulty.