Heads up to anyone checking this mod out. There's a French translation of the Smithing tree in here, so it will conflict with any perk mods. The easiest solution is to load this mod before a perk mod. The best solution would be to load up xEdit and remove the Smithing section from the Actor Value Information heading. Just mentioning it here in case anybody else runs into it, since I had to help troubleshoot it for someone else in relation to my perk mod.
This mod is life for knight role play, however, would you be able to add, nonrobed versions of the dwarven, orcish, ebony and dragon armors, so that I could better play as a wandering knight with no faction or creed?
I feel really dumb for asking this, but does anyone know which armor is in the 16th photo, the one with the sword previewed in the foreground? I can't for the life of me find it.
If you download Guard Armor add-on v1 or v2, getting close to the stretch between Dragonbridge and Solitude will (likely) crash your game. I don't know why, but please look into it. For those planning on downloading either of them, please bear this in mind. If it crashes there, it will likely be these two add-on mods.
Hey there, I'm running into a weird problem with the Guard Armor add-on. No matter whether I use v1 or v2, the all steel or the dwarven/ebony markarth/solitude, I always seem to run into a crash whenever I try to enter or even just go near the exterior of Solitude. A real bummer because I love these armor models as a guard armour replacer, but even with all my other mods disabled on a new save game this still crashes me trying to enter or go near Solitude.
I spent almost the whole day trying to figure out why I kept crashing somewhere near the areas between Dragonbridge to Solitude. And it turns out, out of all the possible issues, it was BECAUSE of these Add-Ons! Bloody hell...
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