Out of the box Expressive Facegen Morphs only works on the player character - if you want it to make changes to NPCs' faces, you have to regenerate them in the Creation Kit. If you don't do that, they will still use vanilla faces.
Kireina updates NPCs' head with new morphs - so you can either use this mod or use EFM to generate heads in CK. Using Kireina is more straightforward, but regenerating heads yourself could be better if you have other mesh replacers that you want to affect NPCs, such as Vanilla Hair Remake or SUEMR eye meshes.
Also Kireina was released slightly before the official release of EFM, so it's likely using the older version of EFM morphs (and whatever tweaks Niroku has made to specific faces). If you regenerate heads with EFM, the results should look similar to Kireina, but they won't be 100% identical.
man i guess im going to have to lean how to use the cc then, ive been dreading that possibility for a long time but it seems getting npc's looking right just isnt possible any other way rn
BSA is the archived version of the mod's assets, so the mod's assets are packed into 1 '.bsa' file. Meanwhile, Loose files are basically the opposite. I suggest using BSA files.
ни с одним модом на внешность не совмещается, так что делайте выбор,то ли этот мод или другие. Если решите сделать перезапись этим моддом другой, то произойдёт краш игры. Его лучше ставить ниже всех реплееров лиц. Он нечего не должен перезаписывать в плане внешности
This is hands down the best NPC face mod I've ever used. Weather you play vanilla or with lots of textures this makes all the Vanilla NPC's look like natural looking people. That being said, I'm curious If you would ever consider regenerating these face parts with High Poly Face, High Poly Vanilla hair, or Vanilla hair remake? Anyway, this is a fantastic mod that will forever be part of my load order.
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Kireina updates NPCs' head with new morphs - so you can either use this mod or use EFM to generate heads in CK. Using Kireina is more straightforward, but regenerating heads yourself could be better if you have other mesh replacers that you want to affect NPCs, such as Vanilla Hair Remake or SUEMR eye meshes.
Also Kireina was released slightly before the official release of EFM, so it's likely using the older version of EFM morphs (and whatever tweaks Niroku has made to specific faces). If you regenerate heads with EFM, the results should look similar to Kireina, but they won't be 100% identical.