Such a shame this mod requires the master from JK's Skyrim and not its own JK's Riverwood master. Would love to combine JK's Riverwood and Blubbos Riverwood 2023 together without FPS tanking. I see this mod is still on the on hold or not supported list.
Kulharin - "17 July 2022, 9:55AM I made one that uses JK Riverwood as a master and sent it to Mnikjom; he never posted it. I asked for permission to post it; he never responded."
By any chance did you also try Teabag86 and/or Jkrojmal for permission to use the patch you created?
wouldn’t matter, Mnikjom would have to approve it and he has ignored any request I have sent him. Even sent him the mod and said he could post it without credit. For reasons known only to him he essentially has black listed me or doesn’t want to provide this version. He’s a mysterious individual.
For anyone wondering, it seems that "T'Skyrim - Riverwood (Addon for JK's Skyrim)" version with Leaf's Rest IS actually compatible with this lite mod, despite what the mod author says. The version without Leaf's Rest probably is as well, but I didn't test that.
I tested it with the JK's Skyrim Leaf's Rest patch that comes with T'Skyrim - Riverwood installed as well.
My load order was JK's, T'Skyrim w/ Leaf's Rest, Riverwood Lite (this mod), and then lastly the JK's Leaf's Rest Patch.
I also looked in xEdit and did not see any major conflicts between any of these, all Riverwood Lite and the Leaf's Rest patch do is initially disable a bunch of objects, and in this order I saw no issues between objects they both remove.
Is the process of swapping the master a simple one? I have very limited but not no experience with the CK. I'm sure I could figure it out unless its very in depth. I really want to try this but I only use JK Riverwood and JK Skyhaven.
I was wondering this myself. Being a low-end PC user, I can't actually use JK's Skyrim, so it seems like to save on fps it would make sense to have this compatible with JK'S Riverwood as well.
I have created a version with JK Riverwood as a master. It's a clone but requires JK riverwood installed instead of JK skyrim.
I sent it to mnikjom's discord, but waiting for instruction / direction. I'd prefer it get hosted here, but I could also create a new page if given permission.
I can't remember, it was like 2 years ago but I had to change the forms of the moved/disabled objects that exists to match JK riverwood as they are not the same as JK skyrim. If you want it released then bug Mnikjom. I tried asking him more than once and he ignored me completely.
Hello sir your mod is fantastic. Would you be able to make T'Skyrim - Riverwood (Addon for JK's Skyrim) lite version too, since I really love it and the house but it tanks my fps in the middle of the town. Thanks before.
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Compatible list:
Compatible || Semi-Compatible || Incompatible
T'Skyrim - Riverwood (Addon for JK's Skyrim)
Kulharin - "17 July 2022, 9:55AM I made one that uses JK Riverwood as a master and sent it to Mnikjom; he never posted it. I asked for permission to post it; he never responded."
By any chance did you also try Teabag86 and/or Jkrojmal for permission to use the patch you created?
I tested it with the JK's Skyrim Leaf's Rest patch that comes with T'Skyrim - Riverwood installed as well.
My load order was JK's, T'Skyrim w/ Leaf's Rest, Riverwood Lite (this mod), and then lastly the JK's Leaf's Rest Patch.
I also looked in xEdit and did not see any major conflicts between any of these, all Riverwood Lite and the Leaf's Rest patch do is initially disable a bunch of objects, and in this order I saw no issues between objects they both remove.
I tried installing JK riverwood but unfortunately JK skyrim and JK riverwood don't use the same records for riverwood for some reason :(
I sent it to mnikjom's discord, but waiting for instruction / direction. I'd prefer it get hosted here, but I could also create a new page if given permission.
Thanks
Also, will this work as intended for those us using the JK's Skyrim compatibility patch for Skyrim 3D Trees?