This page was last updated on 14 October 2019, 12:02AM
Changelogs
Version 2.0.0
Rewrite to improve stability and avoid LE CTD issue.
Fixed script sources included.
Version 1.0.5
Fixed bad upload of Tomebound patch that went undetected
Added Frost Nova to Apocalypse patch
Version 1.0.4
Removed unecessary edit to Ice Storm. Cone spell-type behavior already ensured all in area would be slowed.
Version 1.0.3
Added option in installer to remove stamina based scaling from main mod to address early game concerns with low frost resistance.
Various minor typo/consistency corrections in fomod descriptions
Version 1.0.2
Combined main mod and consitency patches into a single fomod
Tomebound Patch: Added spells that I accidentally overlooked (Ice Barrage, Cold Touch, Frost Touch, Winter's Grasp, Artic Blow)
Version 1.0.1
Fixed record error in core mod that was causing a CTD when using the Tomebound patch
Version 1.0.0
Prevent frost slow delivery spell(s) from being absorbed/reflected separate from the "main" spell
Patched vanilla spell records that were supposed to have significantly stronger/weaker slow effects
Made the entire area of the vanilla "Ice Storm" Spells apply the slow effect (was only applying on direct hit), which should make the spell much more useful as an AOE control spell
Added several records to make patching for other mods easier
Added consistency patches for: Vigilant (.esp and .esm versions), Apocalypse, and Tomebound
Version 0.5.0
Large jump in version number is due to lack of issues with initial release + new feature introduction
-Added slow effect scaling based on stamina depletion. As target's stamina depletes, the slow effect will increase up to a amaximum of 80%
-Added support for the freeze spell granted by Ahzidal's Ring, complete with preserving the 15 sec slow duration (marks an exception to "everything is same duration")
-Added override for Serana's Ice Spike and Ice Storm variants for consistency