Hey guys, I just modded then hell out of Enderal and added this beautiful lantern. The normal ones that are standing around have two flickering candleflames inside, but the two candle (the white wax part) are missing. Also they don't fall down if I drop them from the inventory? It's really minor but it's driving me nuts. Normal behaviour or incompatibility? Any ideas what might have happened? Another post on the internet said something about wrong .dds file. If it's changed and MM lantern uses the vanilla one it shows no candle. But during testing nothing worked. Maybe Enderal changed the vanilla one and this mod is not campatible. :-(
This is fantastic, love this mod to little pieces! I know life tends to get in the way, but it would be awesome if you could make a patch for Usable Lanterns ( https://www.nexusmods.com/skyrimspecialedition/mods/29897 ). Or if someone could tell me how to replace the mesh and textures of Usable Lanterns properly (believe me, I've tried and tried to no avail).
Definitely need wearable lanterns version, can you make it slightly smaller though (like Quick Light size)? I just always found the Wearable Lanterns mesh to be a little on the large side, but I like the mod more than Quick Light.
Also if you could add ENB particle lights to it that would be amazing.
would this work with ELFX lantern option? "mesh that cast no shadow for smim lantern" or I disable that?
EDIT;
I don't seem to get them in game at least not in whiterun? I am using JK skyrim though + EFLX Exterior + Enhancer. I know JK does add lanterns to whiterun, so maybe they don't use these?
I have Lanterns of Skyrim , ELFX, Blowing with the Wind and only those 3 mods have conflicts with this new mesh... I have other mods however that either change the light effect or the fire it self and those seemed to have no issues thought not totally sure yet ...
It would be nice since a lot of us are using this Mods above that if possible you would create some compat. patches for those or otherwise most of us with this mods will not be able to use this fantastic new mesh of your's ...
51 comments
- Lantern hanging a little below the pillar
UPDATES COMING:
- Loading screen updates
- More colours
- Patches for Lantern related mods.
UPDATES:
- Added more texture size options, requires main.
I will add this to LE.
Another post on the internet said something about wrong .dds file. If it's changed and MM lantern uses the vanilla one it shows no candle. But during testing nothing worked. Maybe Enderal changed the vanilla one and this mod is not campatible. :-(
I really like the look of this Lantern and it is a cool simple one that could easily be smelted by the dozen for its utilitarian design. Nice!
Also if you could add ENB particle lights to it that would be amazing.
EDIT;
I don't seem to get them in game at least not in whiterun? I am using JK skyrim though + EFLX Exterior + Enhancer. I know JK does add lanterns to whiterun, so maybe they don't use these?
Downloaded it and tried it !
I have Lanterns of Skyrim , ELFX, Blowing with the Wind and only those 3 mods have conflicts with this new mesh...
I have other mods however that either change the light effect or the fire it self and those seemed to have no issues thought not totally sure yet ...
It would be nice since a lot of us are using this Mods above that if possible you would create some compat. patches for those or otherwise most of us with this mods will not be able to use this fantastic new mesh of your's ...
TY
forums.nexusmods.com/index.php?/topic/1188259-bslightingshaderproperty-basics/
Also some other mods made high poly candles, a cooperation would be nice.