Skyrim Special Edition

127 comments

  1. Hoamaii
    Hoamaii
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    Guys, please ignore the MCM menu notes about needing a patch for Andrelo's "Go To bed", you don't need a patch - Go To Bed will work just great as it is with this!..
    I just stupidly forgot to change the MCM menu's notifications from the OldRim's version - thought I had double-checked everything but... ahem, sorry about that!.. I'll fix that ASAP - in the meantime, it makes absolutely no difference to the way the mod works anyway. Thanks!

    Edit: version 0.2 is being uploaded now. No major modification. Sorry for the inconvenience, guys.
    This simply fixes inappropriate MCM menu notes left over from LE version. Plus it automatically adds a lesser power spell to the player which lets you lay down wherever you want on flat grounds and use blankets whether or not you have "Simple Actions" installed. Basically, this lets you sleep under blankets anywhere without needing a sleeping bag. You need to bring up the MCM menu to add this lesser power to your magic menu.
  2. dvdaed
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    Someone needs to make a Base Object Swapper mod for this ASAP so it can work in-game with all bedrolls.
    my brane to smol
    1. Angolias
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      +1
  3. Niicock
    Niicock
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    is there any spanish translation for this mod?
  4. hepari1
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    Unfortunately this mode doesn't work at all. Pressing z will put the player into the sleeping bag, and pressing sleep will make the player stand up again. And  can't place the bed on the floor.
  5. bdust
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    Works with 1.6.640 (SSE w/ AE update). Also using Go To Bed and Auto Sleep For Me Now. No issues that I've found.

    I pair this with Basic Camp Gear for very quick, light, and simple camping setups. The tents don't recognize these sleeping bags for auto-placement, but you can just drop one of these sleeping bags into it anyway.
  6. kestrelhawk
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    I know it has been asked, but I too would like to know if it will work with campsite? 
  7. mohammadrezaa
    mohammadrezaa
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    Dose your mod works with AE version?
    1. AghaFL
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      I wanna also know this .
      Did it work for you ?? no issues ? 
  8. Tasheni
    Tasheni
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    These sleeping bags go with me since years, they are so cool!
    But my custom followers refuse to use the follower bags, they always take mine as soon as I placed one and I'm never fast enough to conquer it, lol! And the blankets do not show for my followers. For myself everything is fine.
    Will be endorsed as soon as I'm allowed to do.
  9. PinkSamantha
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    Is this compatible with Campsite?
  10. Pthalo
    Pthalo
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    For those of you using CGO, be aware that there is (at time of posting) a really goofy bug where exiting a resting animation causes your character to wield forge repair tools, and get stuck midair infinitely while they hammer. CGO modifies a behavior file, master_0.hkx, and according to the modder of Simple Actions, is somehow coming into play when the player attempts to break from their sleeping idle and get up. Since this issue was purportedly not occurring to users in LE, it is likely due to how Nemesis is now on the playing field, and handles animation changes differently than FNIS did.

    I know nothing about how to fix this, but wanted to serve a headsup to check the modpage for the sleep-anywhere type mods you may be installing alongside this one, just to see if that's a bug you may need to watch out for if running Combat Gameplay Overhaul.
  11. Macros14
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    Great mod idea, more immersive for them to be actually inside the bedroll! I'm having trouble getting it to work with followers though, my PC works fine but the followers seem to ignore their follower bedrolls and try and get in mine instead even though I'm already in it. If I set up two PC bedrolls then they use the other PC bedroll but just lay on top like vanilla rather than it activating the new 'inside bedroll' mesh from this mod.

    Any ideas what could be causing that? I'm using it together with latest the version of Go To Bed, Auto Sleep For Me Now & Sleep Tight with follower options off. Tried the optional GTB scripts file but that didn't help.