There's a negligible conflict with the entrance to Hoarfrost Grotto, a cell that I think was added by Cutting Room Floor. Also, Shalidor's Fortress of Ice needs a darker interior version. :)
Don't know if you're still active I just wanted to know I love your mod. So many home mods over-stuff a place with clutter. You made a perfect home for a dark mage. Thank you.
An odd thing happened to me. I downloaded and installed this using Vortex, as I've been doing since Vortex was just being tested. Sorted my plugins, using Vortex's built-in sorter (which I believe still uses LOOT), and went and fired up the game.
I couldn't find your building anywhere, nor was there any marker appearing in the HUD. I hit tcl and flew around Azura's shrine until my view of Azura's butt matched that in your screenshot--nothing there.
Exit the game and check Vortex--yep it's there, but, looking at the sorted plugins, it has position 0 (zero) and is loading before *anything* else. I changed its load order group from default to late loaders, resorted, started up the game again, and there was the fortress.
That's very strange, thanks for letting me know. I'll do some testing to see if I can replicate the issue. Have you noticed this issue with any other mods, or is it exclusive to mine?
15 comments
Thanedom Of Valdnhold at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
Thank you.
(hope there is some kind of challenge!)
I couldn't find your building anywhere, nor was there any marker appearing in the HUD. I hit tcl and flew around Azura's shrine until my view of Azura's butt matched that in your screenshot--nothing there.
Exit the game and check Vortex--yep it's there, but, looking at the sorted plugins, it has position 0 (zero) and is loading before *anything* else. I changed its load order group from default to late loaders, resorted, started up the game again, and there was the fortress.
Just thought you'd like to know.