This looks great but it's showing Form 43 in SSEEDIT. And it needs to be cleaned for "Identical To Master" Records. No biggie, just thought you would like to know.
SEEDIT is the Skyrim SE version of Xedit. Inside that application it shows the Form version of the Mod. Since this appears to be a port from your regular Skyrim(LE) version I would be willing to bet that is was exported from the CK for that version of the game. Form 43 mods(Standard Skyrim) will lead to game save bloat as well as other potentially game-breaking issues if used in Skyrim SE. This is an easy fix though for people with the Skyrim SE Creation Kit as all we have to do is load it into the CK and simply "Save and Push the Plugin to PC".
If you don't have the SE version of the Creation Kit then those of us who choose to use your mod will either have to fix it ourselves or deal with the potential problems it will eventually cause.
Having "Identical to Master" records in the mod isn't as big of a deal but it can lead to minor bugs and glitches as the engine decides which Form to pull the record from. If you ever hear anyone say that the Mod/Plug-in is "dirty", this is what they are referring to.
This to is an easy fix as SSEEDIT and Xedit both have a "Quick Auto Clean" function that scans and removes all "Identical to Master" records.
I would like to say that this was really well thought out and fun for the size of the crypt. I will check out anything else you decide to do.
The middle Symbol is down the hallway, look down the hallway up to the gate. The Combo is Eagle, Serpent, whale. From left to right, like reading a sentence. Each pillar. Sorry, if I made it a little complex. People new to skyrim, should YouTube Skyrim Puzzle pillars, & puzzle doors. Once you know the concept, you'll never forget. Same as with the puzzle doors that use the claw keys.
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If you don't have the SE version of the Creation Kit then those of us who choose to use your mod will either have to fix it ourselves or deal with the potential problems it will eventually cause.
Having "Identical to Master" records in the mod isn't as big of a deal but it can lead to minor bugs and glitches as the engine decides which Form to pull the record from. If you ever hear anyone say that the Mod/Plug-in is "dirty", this is what they are referring to.
This to is an easy fix as SSEEDIT and Xedit both have a "Quick Auto Clean" function that scans and removes all "Identical to Master" records.
I would like to say that this was really well thought out and fun for the size of the crypt. I will check out anything else you decide to do.