Skyrim Special Edition

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Treeaboo

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Treeaboo

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18 comments

  1. Aosana
    Aosana
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    Looks like there's still a small number of relatively unimportant dirty edits in this mod. The following records can be removed from the ESP: FormIDs 0000B498, 000F4728, 000F4729, 0000B4BA, and 00038381.
  2. xbk123
    xbk123
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    • 4 kudos
    Hi. Could you make a fix like this for this mod Riften Gate Restored ? When you open restored riften gate so few sec you will see old boarded gate instead of open area.
  3. popllllop
    popllllop
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    this mod has become relevant once again thanks to the base object swapper fix to the windhelm bridge which overwrites yurils mod but does not add this feature. Thus the new best pairing apears to be this plus the BOS gate fix
  4. mattski123
    mattski123
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    • 88 kudos
    My version just shows black on the inside. Which mod might affect that? GDOS? https://modwat.ch/u/mattski123

    Nothings overwriting the Placed Objects according to xEdit.
    1. bientje
      bientje
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      Read the description and see the screenshots ;) In my testing, it indeed shows black when going inside and the bridge when going outside, so mod works as intended.

      That said, that mod contained some needless edits. I manually cleaned the mod, the ESPFE version. Here it is: https://www.mediafire.com/file/4nkntovr1mglkuf/WindhelmGateFixes_ESL.esp/file

      It still works with Windhelm Entrance Fix patch.
    2. Glanzer
      Glanzer
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      Yup, I was about to post the same thing. There are 3 worldspace records that aren't needed so I just removed those. They look like ITMs but xedit's autoclean didn't remove them so I did manually. I also have black going into the inside and the bridge going out. I'm using Windhelm Entrance Fix patch too.
    3. Glanzer
      Glanzer
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      fyi, if you want to get rid of the blackness behind doors, just delete the 3 black plane statics in the plugin. I think that was put there to hide areas that aren't fully loaded (i.e. kind of "bare bones") but you'd never notice that unless you really knew what you were looking for. Better to just delete the black planes if you don't like them.
  5. Aboogie1
    Aboogie1
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    Nice little fix mod, thanks. It's going into my collection. Just wanted to let you know that xEdit still finds 11 ITMs in the esp version.
    1. JenModding
      JenModding
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      ITMs should be cleaned now. Hope you enjoy.
  6. Renata29
    Renata29
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    Hi
    Should I clean this mod ? Loot is saying that it has 11 ITM's
  7. Lorenzini
    Lorenzini
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    Really, I never thought a fix for this exists. I only suffered this bug in my last playthrough, but never before. I solved it by reloading a previous save made near Anga's Mill, so everything is fine. Just about to start a new playthrough with some new mods added and some old ones removed. Haven't been to Windhelm yet. I will install this if the bug returns. Thanks.
  8. MisterBanana17
    MisterBanana17
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    Thank you. I love how the community is still improving on the game :D
  9. Wubbledee
    Wubbledee
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    Little fixes like this make the OCD part of my lizard brain feel warm and fluffy.
  10. JenModding
    JenModding
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    Anyone who downloaded Version 1.0, please download the updated 1.1 version, especially those who downloaded the ESL version.
    Thank you.