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morrowind1979

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ff7legend

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52 comments

  1. ff7legend
    ff7legend
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    Locked
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    Link to original mod: https://www.nexusmods.com/skyrim/mods/90459

    Note: Dawnguard.esm must be active in your load order. NO EXCEPTIONS.
  2. Animedia87
    Animedia87
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    RAHHH EVIL DEAD MODS FINALLY IVE BEEN SO THIRSTY
  3. themurderhornet
    themurderhornet
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    Anybody know how to get out of the cabin?
  4. ssjMartin
    ssjMartin
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    That was a good modwould look forward to a remake
    1. ff7legend
      ff7legend
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      What do you mean by "remake"?  The original author of this mod hasn't been active in years...
    2. ssjMartin
      ssjMartin
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      the bug with the door from house to cemetery has been fixed
    3. ff7legend
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      What the heck are you on about?  No one else is reporting any issues with this mod.  This mod is extremely old & the original author hasn't been active in years.  Don't know what else to tell you with regards to a so-called "remake"...
  5. Tenz81
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    I appreciated the foggy atmosphere and the last temple "dungeon" was quite fair, and there is never enough mods using Vicn monsters... but if you, like me, don't love killing hundreds of zombies, coming often by groups of 10 enemies... well you can pass this mod. I felt like I better did. There is not a great introduction to the story and you just find yourself killing tons of mobs without much of atmosphere or immersion, other than the fog ofc :)
    1. ff7legend
      ff7legend
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      Not my design...
  6. studmuffin1017
    studmuffin1017
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    are you able to keep the book? or will it get destroyed if read? I'm assuming there's a spell it will add. mostly just want the book haha also know anyone who would be willing to work with me on a mod about the book? 
    1. ff7legend
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      Not 100% sure about that one.
    2. synopse78
      synopse78
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      If you don't want spellbooks being destroyed on learning there exist mods doing this:
      Challenging Spell Learning  (my favorit)
      Better Spell Learning
      Immersive Spell Learning
      Not sure if this helping with the book mentioned but maybe it's worth a try.
    3. ff7legend
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      I'm fairly certain the book is merely a prop in this mod.
  7. Retrophyx
    Retrophyx
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    Oh man I hope more of his mods get ported over.
    The dude has a solid blend with adventure and questing
    when other mods only focus on quests.
    1. ff7legend
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      Some can't be ported due to various issues with broken meshes/textures...
  8. tylerchu
    tylerchu
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    Unrelated question: why are all the ports you've previously made, like The Husk and Dark World being deleted?
    1. ff7legend
      ff7legend
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      Too may reports of CTDs/incompatibilities/etc.
    2. tylerchu
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      Aw, a shame. I've been wanting to play those but my old computer bonked itself and I wasn't able to transfer those over. Oh well, life goes on. 
    3. ff7legend
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      Blame the other users who complained of various issues I outlined in my previous reply.
  9. TheRealGeneral
    TheRealGeneral
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    I know its protocol and its just kind etc but i find it ironic that permission is sought for a mod that's based on someone else's cinematic work and used in a game that is also someone else's work. Lol. Not dogging the system in place, just find it sorta funny. FYI i love evil dead movies, met Bruce Campbell several times at comic book conventions, nice guy

    ...also this was updated to form 44 correct? TY ff7legend LOVE YOUR MODS AND PORTS! (how do you make so many??? who has 400 mods?!)
    1. ff7legend
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      All my ports are in Form 44 format.  Form 43 has NO BUSINESS being uploaded to SSE Nexus period.  It's outdated & will eventually corrupt save games due to duplicate FormIDs spamming the save.
    2. TheRealGeneral
      TheRealGeneral
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      Sorry hope that wasn't insulting to ask, considering how many mods you port I would have been surprised if that wasn't automatically part of your process. It's unfortunately something I run into from time to time with ports so I had to ask. I will try to make a note of that for your mods in the future. Ty
    3. ff7legend
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      I've run across the issue myself.  It's beyond annoying & totally inexcusable/unacceptable.
  10. Klepacio
    Klepacio
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    Good mod. Only thing missing was the Boomstick.
    1. ff7legend
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      Glad you enjoyed it.
  11. Camruth
    Camruth
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    Thanks for the port, original author needed to have a LOT more trees around the cabin though. lol
    1. ff7legend
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      Game engine can only handle so many trees...