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PhantomoftheSith

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Phantomofthesith

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83 comments

  1. DecentAnarch
    DecentAnarch
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    If you're reading this and use Legacy of the Dragonborn, LotD adds a door in the exact same place as this mod does, the door which leads to the cell with the glove. So, you gotta TCL to get to the door.
  2. rogues3
    rogues3
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    is there any way to release a version with no/minor powers? id like to use it on my level 5 character and not wait until end game becasue its so powerful. i just want to grab it through console and wear it.

    THNAK YOU MODDERS RULE!
  3. Threadnaught
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    XB1 player, been using this mod along with FafnirEtherion's and a bunch that add new Spells, Perks, modify Races, Vampires, Werewolves and Standing Stones. In a way I'm thankful that this mod hasn't been updated fully on console, since I like the scavenger hunt that takes me to 11 different places. Rather than having three of this mod and the other mod's items all be in the same place.

    I even have my own "canon" route for obtaining them. Which involves going to Solstheim only once, picking up two gems and completing two full dungeons instead of three.
    Part of the fun with having the older version is that there's only two gems (one from each mod) to be found in the same location, or three if it's the third on from the Infinity Gauntlet mod. Plus it incentivises doing the Potema quests and creates a small dilemma regarding Talsgar.

    However, there is a feature I like in the Infinity Gauntlet mod that I wonder if you'd be able/willing to implement if it hasn't already been done. The Infinity Gauntlet can be made into a Heavy Armor gauntlet, a Light Armor gauntlet, a glove or a set of rings.
    Would it be possible for you to update the XBox version to allow the finished gauntlet to be something other than Heavy Armor?
  4. TrulyHuman
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    I cannot find the minds stone. I have been to Mirak's temple where you meet Frea and gotten to the black book and there is nothing there. I have also found Talsgar and he would not sell me anything and it wasn't in his inventory when I tried to pickpocket him.
  5. pvtbuttersnaps
    pvtbuttersnaps
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    So there is no safe in the arch mages room and i cant find the guantlet at the beacon, could i just get the spawn in codes for them
    1. andreskitty
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      With Immersive College of Winterhold, the safe is behind of a wardrobe, I used "tcl" console command to get this gem
  6. Ragaros
    Ragaros
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    Tried installing the mod, loaded it up and enabled it - when I got in the game and searched for the amulets in the Console, nothing turned up. Went to Stendarr's Beacon and the glove wasn't there, used Vortex to install.
  7. deleted71678118
    deleted71678118
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    Spoiler alert for where the soul stone is I guess

    So I went to the Reaperâs Lair in the Soul Cairn place like it says where the soul stone is in the description but I couldnât find it. Is there an exact location anyone can give me?
    1. Phantomofthesith
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      When you enter the building, there should be some blue fire braziers to the left. It is in a chest between them labeled the Reaper's Pandorica
    2. deleted71678118
      deleted71678118
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      I don’t see the braziers
  8. AzaArtuin1777
    AzaArtuin1777
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    So for a while the mod worked perfectly and I'm extraordinarily impressed. The only issue I've been having is when going to a save file, the gauntlet shows up a pastel blueish purple instead of the glorious glowing gold color. Dunno what's causing it, and it causes no issues with using it. Just something that I'm sure others have noticed as well. But still, extremely impressive!
    1. Phantomofthesith
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      Did you replace the existing textures with the new ones?
  9. WariousGaming
    WariousGaming
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    Phantomofthesith do You have/wrote any changelog somewhere for what did You do for 2.0? ;)
    1. Phantomofthesith
      Phantomofthesith
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      added to the bottom of the description
  10. haku81
    haku81
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    I've been collecting the stones for a while, i've got 5(Guess which one i'm missing you bloody troll), and i am both having a great time playing with them and also booming with ideas about how they could interact more. It is canon in Marvel that the power stone amplifies the abilities of the other stones when in the gauntlet, and your power becomes literally infinitely greater with all the stones when you have, well all of them. One stone is the difference between immeasurable power and godhood.

    So i thought the stones could get more power as they were joined together in the gauntlet, sure making you definitely more OP, but.... what else is the point of making a mod based on literally infinite power? Disclaimer, it should be quite a challenge indeed to acquire such powerful artifacts, so putting the soul stone in the soul cairn is definitely a good idea. I'd even be in favor of making more of the stones like the reality stone, locked in an object and needing to be freed in one way or another. Could be a really fun adventure.

    Anyway, one thing in particular caught my interest. The pocket dimension that you can enter using the reality stone. Aside from being really cool, a journal states it requires you getting another stone, time i think, in order to use the soul gem fuser and create black soul gems. This may have been your intention and it's not just finished yet, but this opens up tons of possibilities, such as when you acquire the space stone, you can use this pocket dimension(And the maps that just so happen to be placed there) to fast travel to locations in skyrim. Using the power stone here could give you some kind of large buff. The mind stone could possibly improve shout cooldowns, haven't really thought much about that one yet. As for the soul stone, maybe you could convert dragon souls into perk points.

    Oh, i did find a conflict with the Immersive College of Winterhold mod. I haven't found a patch or anything for it yet, but the cabinet that the power stone amulet is in is being blocked, and the only way to access it at all is by noclipping and positioning yourself EXACTLY right with a bit of luck.
    1. Phantomofthesith
      Phantomofthesith
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      I am working on an update v2.0 that should bring the mod to basically a full release. Progress is just slow due to work and the amount of fixes that need done.

      As you add stones to the glove, it is supposed to amplify the powers of the ones mounted in it (when relevant, of course. A kill spell can't do much beyond kill) I am also making it so that when you put the glove on, you take a quick bit of damage. They are the embodiment of power, and power comes with a price.

      Merging gems and creating black gems is an ability of the soul stone. I do not recall if it was fully implemented in the current update.
      I was going to have the reality gem allow you to rip ore of out a mine instead of using a pickaxe, but I am unsure if I will keep that.
      I am definitely considering moving the soul stone to the soul cairn, many people have commented on that. It will make the glove be a later game item, but if people are ok with that, I might as well. Perhaps I could move the Mind stone to where the soul stone currently is...