Skyrim Special Edition

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mnikjom Chizznuck

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mnikjom

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About this mod

This mod adds Volthar Manor, the historic home of the Volthar Vampire Clan. It is an old Solitude style mansion at the base of Eldersblood peak, hidden in the forest just south of Morthal, at the intersection of the main road to Solitude and the tiny path to Cold Rock Pass.

Requirements
Permissions and credits
Changelogs
Donations


Compatibility | My Mods | Development List


ORIGINAL MOD
by Chizznuck


 The Volthar family are imperial vampires, and the second oldest vampire clan in Skyrim. They prefer the finer things and enjoy obscene wealth and influence (though their bloodline has grown thin). They are worshippers of both Molag Bal and Dibella, and as such they are ruthless cunning beasts who are masters of the illusory arts and possess tremendous skill when it comes to seducing and manipulating mortals. Unlike most vampires, the Volthar operate in plan view of mortal institutions, rising to stations of great power and influence over mortal affairs. The Volthar were influential in the founding of Solitude, the establishment of the EETC, and the commission and construction of the Blue Palace.



This mod Includes:
5 different areas/realms to discover and explore
New Spells and Books
Lots of space for displays and storage
Summonable dragons and creatures
Many NPCs and Followers
many difficult enemies
Many Merchants and Markets
Lots of background and lore
Lore-friendly feel
Many difficult riddles, mazes and puzzles
2 Battle Arenas
Large Dungeon and Jail cells
2 large swimming areas
Many Weapons, Armor and Potions (some def overpowered)
Teleport spells and Teleport Pad to all the holds
powerful shrines 
MANY hidden mysteries and secret passageways.



To Start the Mod:
There are two ways to start this mod 
1) Find the letter that Cicero stole, he dropped it in the Dawnstar Sanctuary
2) Read the letter to the Arch-Mage in the Arch-Mage quarters
Walkthrough


Chizznuck for permissions to port Volthar Manor