Skyrim Special Edition

About this mod

Dragon Tree Temple is a player home set within and around a massive enchanted tree, keeping in lore of the Lunari race but usable for and by any race and character.

Permissions and credits
Changelogs
DRAGON TREE TEMPLE SE
My Mod List

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All credits to the awesome OG Author bhaktisean for the mod and permissions.
OG Mod Link: Dragon Tree Temple
Thank You!



DESCRIPTION


Dragon Tree Temple is an elaborate player home featuring multiple options for living in style in Skyrim. Based on the Lunari race lore and their affinity for Nature and their creativity with all things that grow (and their Nord-blooded gift for building the old fashioned way), this player home is an example of a special tree that has been developed and magically cultivated to provide a different and luxurious shelter for your character.

• More than one living space for your character, supporting your own taste for how you use the mod.
• The massive enchanted tree in this mod features an interior living space (the Inner Sanctuary).
• An upper living space including an exterior home crafted from actual building blocks in game (wood beams, panels, etc.)
• A small, yet cozy stable for your horse.
• An enchanting and alchemy study in the upper house.
• An exterior crafting workshop, training area, and archery range.
• An armory featuring custom (craftable) enchanted bows (the Lunari are deft archers) and matching arrows.
• Both living spaces feature luxurious, enchanted bath pools, full kitchen areas and cooking fires.
• Your choice of Autumn or Summer leaf textures (chosen via the installer).


INSTALL / UNINSTALL

Install or Uninstall using the Mod Manager of your choice. I used Mod Organizer 2.


LOCATION

Dragon Tree Temple can be found up on a hill, East of and roughly midway between the Throat Of the World (the huge mountain in the middle of the map) and Riften. You can fast travel there without having visited it first (for now, anyway).


PERFORMANCE

Dragon Tree Temple can hit your graphics system hard at times, depending on where your character is facing (especially outside and facing the main exterior house). Depending on
your system's capabilities, you may need to try a few things to get your desired FPS when running this mod.

Because of the way the house is made, using various individual building blocks (wood beams, panels, glass, etc), most of which are casting shadows and receiving full rendering in-game, it can challenge Skyrim's engine, especially when running ENB. You can try the suggestions outlined below to improve performance:

1) Try decreasing your fShadowDistance in your SkyrimPrefs.INI file. (recommended @2,500-3000) OR

2) Use the Skyrim launcher and decrease your shadow quality from Ultra to High, especially if you are using ENB.

3) If you are using ENB, and you get a CTD, make sure you are running the specified binaries with your preset. Running a newer binary on an older preset can crash your game.

4) Using SKSE? Set memory allocation in the SKSE.ini file. Go here.

5) Using ENB? Set a proper VideoMemorySizeMb value in enblocal. Read this.

6) If you are seeing lights turning on and off (highly dependent on your camera's POV), add the following line in your Skyrim.INI file under:

[General]
fFlickeringLightDistance=8192
(Make sure you save your Skyrim.INI file!
)


CONSIDERATIONS

If you are using the Lunari race, make sure you leave the lunari folders intact (within the meshes/bhakti and textures/bhakti folders).
• Some of the leaf branches of the main tree don't line up with, or floatslightly away from (or extend through) the main branches. I have not yet found a fix for this, as the tree model is blown up to 9X standard size and it messes with the alignment.
• Skyrim has a bug that causes flickering of interior and exterior lights (they turn on and off depending on your in-game point of view). I have tweaked the placement of lights for countless hours to minimize this, but you may still see some flickering in some places (see below for an INI tweak that can help).
Depending on what state the various items within DTT were left in (like food items on tables etc), you may find that some things are out of place when you load your save and explore the changes in 1.1 or later. If items are in the wrong place, floating in mid air, or if the havok of certain items is acting funny then try cleaning your save.
I would recommend cleaning your save using two tools available on the Nexus, running them in the following order: • Skyrim Save Cleaner - just follow the author's instructions. • Save Game Script Cleaner - again, follow the author's instructions. I recommend using the Mod Editor button that allows you to remove any DTT specific resources from
your save game. Make sure you click the Reset Havok button as well!