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Virde

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Virde

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  1. Virde
    Virde
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    If you have questions, comments, concerns, or questions feel free to express yourself. However I am a very easily distracted individual and may forget to check. So don't feel bad if I reply a month (or several) later.

    Thanks to some much needed help from DMan1629 we managed to clean the esp using SSEEdit and the inventory issue of the Cotton Wrap not displaying properly has been resolved.

    ReformedDevil 5000 released a mod that animates this mod if you want that in your game. Make sure to check it out. This mod by MOnSTErLair fixes the physics of the cotton wraps that I was unable to figure out. 

    Note that I don't really involve myself in the modding scene much as my free time doesn't permit it. I can't say I'll never return to it, but it's not currently planned. Everyone has permission to make any kind of patch for another mod as they please or patch this mod as they please. I don't see myself as "owning" this mod in any capacity and it is for everyone to enjoy or modify as they so desire. 
  2. Tomzo711
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    Just discovered this mod because another mod released today that animates the wheel.
    https://www.nexusmods.com/skyrimspecialedition/mods/149274

    So just wanted to give a heads up if this mods author wanted to link it on the discription page. 
    1. Virde
      Virde
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      That is a wonderful idea. Done and done. :)
    2. Tomzo711
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      Quick question since you popped in. If I'm reading this correctly if I use a mod that uses linen wraps as crafting materials it should be compatible with this mod since it's a name change and not a ID change, correct? 
    3. Virde
      Virde
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      Absolutely. I tested it myself when I made this mod. The item ID didn't change, just the name. So all mods that use Linen Wraps should work with the re-named Cotton Wraps unless that clothing/armor mod did something weird like make a new item ID for Linen Wraps. 
    4. Tomzo711
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      Awesome! Putting together a mod list and am planning to have a bandages mod. I'm sure most of them use linen wraps so being able to use this to craft my own will be nice.
  3. StarbuckBunny
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    Nooo! why did you do this?

    Now I cannot not have it. I was in this very same situation as I spotted this mod:

    Spoiler:  
    Show
    Tonight
  4. farfrom777
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    So I see Im about 6 years late to the party, but I was looking into getting an app that allows me to make linen wraps, and I love that yours actually involves using a spinning wheel cuz I love that kind of attention to details. However, you mention in the description that you had the ingredient be tundra cotton cuz it was the closest thing you could find to flax, which is how actual linen is made. 

    So I dunno if its added by another mod I have (I use a modpack) but theres definitely North Flax that can be gathered, planted, whatever in my game. Any reason you decided not to use that and went with the Tundra Cotton instead?
    1. JJFXVR
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      A search of "plantable northern flax" comes back with https://www.nexusmods.com/skyrimspecialedition/mods/84366 which is not apart of this mod at all. you can also open the console in game, and click the item and it'll show you where the target is you're clicking comes from. 
  5. 1ProNewb
    1ProNewb
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    can i get a patch for jk skyrim?
    1. 1ProNewb
      1ProNewb
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      also no idea if open cities would need a patch also so maybe that too??
  6. HellPaul
    HellPaul
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    Does it need patches for COTN, The Great Cities and Capital Expansions?
  7. xlsksh1
    xlsksh1
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    Skyrim's farms are too small to feed the population of skyrim. There are no potter in skyrim but they have pottery. No flax, No spinning Wheel, But Linen wrap is exist. what a weird world.
  8. gb75
    gb75
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    II am a xbox player and demand the permission to bring this mod to the community's attention for a porting on bethesda.net,  with possible  inclusione in a bundle. You give me the permission?
  9. MOnSTErLair
    MOnSTErLair
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    For whom who's interested, I just made a mod which adds physics to Cotton Wraps (or at least it should, it's my first attempt to mod meshes...).
  10. LogicZero420
    LogicZero420
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    If I wanted to move these around, would it be as simple as opening in CK & drag dropping them?
  11. opaxite
    opaxite
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    Would you be willing to make a version with original linen wrap model? The new model looks too clean to be found in ancient ruins, and also somehow has no physics, just gets stuck in above ground.
    1. Onichu
      Onichu
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      Neither does it have any pick-up sound.
    2. LogicZero420
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      Use this mod: https://www.nexusmods.com/skyrimspecialedition/mods/22722