I feel very dumb right now because I'm clearly doing something wrong. I'm installing this mod, just this mod (and SKESE of course) on a fresh install/profile, and it looks fine on the human races - but for some reason my elves look like they let their five year olds play makeup. The "lipstick" is completely outside the boundaries of the actual lips (mostly on the top lip, but a bit on the bottom as well). I usually use MO2 but I'm using Vortex this time because I wanted to try collections, so maybe I'm messing something up there?
I'd appreciate if anyone could tell me how I've messed this up and how to fix it ;_;
This won't affect my NPCS? They still got blocky awful makeup. I have Caliente's beautiful body with Pride of Valhalla textures, but I got this set up as a priority on any slot I can. I installed by Vortex, any advice? It seems to work on my player character tho.
NPC's have to have their heads re exported for them to be applied I believe, and even then, they might get exported at low quality still, I'm not 100% sure how it works honestly.
Thank you so much for replying so fast, I am just relieved to know that it wasn't a problem on my end but just SE problem? I'm used to things applying on NPCS without a second tough.
Your statement is dubious since you did not include any details whatsoever. Am attempting same, despite your warning, since your level of description makes one think you could have overlooked something...
Am downloading because it appears modular but fairly comprehensive. Surprised how few/little makeup mods there are. The lack of quality, variety, modularization, and presentation of mod assets for any and all are quite disappointing.
"Navigate to your SKSE directory in data, and create/open the SKSE.ini file" - ok, sorry to ask a simple question - but this line just stumped me - searched my C: drive (it is all on that) for skse.ini - no hits. - I use MO2 in case that changes things. - there is no SKSE directory in /Skyrim Special Edition/Data - I have skse V2.0.18 (just noticed it is up to 2.0.19 - must be v recent as I just upgraded to .18 recently) - there is an MO2 mod folder called "skse Data", but that is the closest I can find to an "SKSE directory in Data". - in it is a Scripts directory and a single ini file, meta.ini, not skse.ini
Can anyone point me in the right direction?
I will try to create a skse.ini in that directory and see how that goes. Hopefully the worst it can do is a crash
yeahh but exactly that's the problem - we don't know where to create it cause when using mo2 we don't have that folder at all. I always read the description so that's not the problem. Just like Tetrol88 said - I looked everywhere and i know there's no such folder. I can't create an skse.ini file when i don't know where to create it. Anyway - I have another mod from you and it works cause i downloaded the skse.ini but just good to know that it's not in data folder and that part of the description is a bit deceiving - mo2 never installs anything into data folder of skyrim.
SKSE isn't necessarily completely in the Data folder. With MO2 you can put the scripts in a mod folder under your MO2 profile and it works fine.
I have another mod that has [Display] iTintTextureResolution=2048 in a file called Skse.ini in the folder <<path to Mod Organizer 2 profile which will be different for different setups>>\mods\<<Name of Mod>>\SKSE
Doing that for ths mod (with 2048 or a higher number if you use a higher res version) should work fine for this mod as well. MO2s mods folder gets treated as if it was the data folder when you launch Skyrim by using SKSE, installed in to MO2.
You could have multiple skse.ini files in different mods, but only the last one in the load order will be active. In my case its the only version in my MO2 profile and I don't have one in data, so no problem.
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I'd appreciate if anyone could tell me how I've messed this up and how to fix it ;_;
Am attempting same, despite your warning, since your level of description makes one think you could have overlooked something...
Am downloading because it appears modular but fairly comprehensive. Surprised how few/little makeup mods there are. The lack of quality, variety, modularization, and presentation of mod assets for any and all are quite disappointing.
Good Work
So take note when using, personalIy suggest using FairSkin's Hish Res Tint Masks instead.
- searched my C: drive (it is all on that) for skse.ini - no hits.
- I use MO2 in case that changes things.
- there is no SKSE directory in /Skyrim Special Edition/Data
- I have skse V2.0.18 (just noticed it is up to 2.0.19 - must be v recent as I just upgraded to .18 recently)
- there is an MO2 mod folder called "skse Data", but that is the closest I can find to an "SKSE directory in Data".
- in it is a Scripts directory and a single ini file, meta.ini, not skse.ini
Can anyone point me in the right direction?
I will try to create a skse.ini in that directory and see how that goes. Hopefully the worst it can do is a crash
I can't create an skse.ini file when i don't know where to create it.
Anyway - I have another mod from you and it works cause i downloaded the skse.ini but just good to know that it's not in data folder and that part of the description is a bit deceiving - mo2 never installs anything into data folder of skyrim.
Since SKSE goes in the Data folder you link MO2 to that (hopefully) making the folder and properly placing the files will help your issues.
I have another mod that has
[Display]
iTintTextureResolution=2048
in a file called Skse.ini in the folder <<path to Mod Organizer 2 profile which will be different for different setups>>\mods\<<Name of Mod>>\SKSE
Doing that for ths mod (with 2048 or a higher number if you use a higher res version) should work fine for this mod as well. MO2s mods folder gets treated as if it was the data folder when you launch Skyrim by using SKSE, installed in to MO2.
You could have multiple skse.ini files in different mods, but only the last one in the load order will be active. In my case its the only version in my MO2 profile and I don't have one in data, so no problem.