This doesn't seem to be adopting the textures I have installed for Iron and/or Stalhrim, as advertised. Could you elaborate on how that's supposed to work?
Hjalti's Sword (the one you retrieve for the quest) is the only model that is dependent on the said vanilla textures. The grip part uses your iron sword textures, the guard part uses the stalhrim sword ones, and the blade part uses your ancient nord sword textures.
As for Hjaltbrand (the craftable one added by this mod), it uses its own textures. Hope this clears it up.
For those like me that hate having a whole plugin for something so small, I ran the script to check for ESL compatibility in xEdit and these (Grimsever, SpectralBlades and Hjaltbrand) can be ESPFE'd by simply Flagging as ESL, no reformatting necessary.
Thanks for the ports! I saw these in LE a long time ago, glad to include them in my game again. (:
Thanks for the info and and no problem I had already ported them for personal use after I got the ok from the original author it didn't take long to upload.
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As for Hjaltbrand (the craftable one added by this mod), it uses its own textures. Hope this clears it up.
Thanks for the ports! I saw these in LE a long time ago, glad to include them in my game again. (: