A new file for The Scarlett has been added with Version 1.1 that removes incompatible meshes from the alchemy areas that were causing graphical bugs..Thank you again for everyone's support and feedback..
Did you see the last picture / screenshot with the location? "To begin the quest and obtain the ship, go to the East Empire Company at the Solitude Dock area (see picture), and read the note on the counter to begin the quest." It is under a deer skull in front of Vittoria Vici down at the docks.
is anyone else interested in 1. a patch for wyrmstooth 2. a patch for moonpath to elsweyr 3. a patch for the lost colony of akavir 4. an option (either in the MCM or console) to make time pass while traveling, solsthiem is a few days north of windhelm, akavir is a few weeks east of an island (I am not sure what one or if urial septim v even mentions what island) so about 1 month, elsweyr is probably a few months of sailing away but it is probably just as long (if not longer) by caravan and you wouldn't need to worry much about provisions or infrastructure, also you wouldn't need to head through the jungle (yeah I am a horrible arachnophobe, I normally play with a mod that replaces the spiders with wolves but that doesn't work with moonpath).
Wow, I had no idea a ship could be so spacious and have almost everything I need as a Dragonborn. I love the specific storage for weapons, claws, dragon masks, and paragons. One suggestion, I would love a place to display the things as a thief as well. (Maybe convert one of the bookcases in the captain’s bedroom to a display case for the Falmer eye and all the trophies from the thief guild. I would also be interested in other travel locations. You’ve done an amazing job.
Does anyone know how long from now to stern, how wide it is at widest point and how tall from main mast to bottom of the keel? Thinking of making a fanfiction with this as one of the ships and length, breadth/width, and how tall it is from the main mast to the keel is stuff I like to use. For like adding cannons and stuff.
This is the perfect vessel for my Merchant playthrough and i'm very thankful for it, the only complain i have is it's too dark inside without wearing a lantern or an enb lol
I just want to give a shout out to the author. This is really my jam and I plan on endorsing this author for the hard work. You’ve given me something in Skyrim that I have wanted in any game for so long! If you’re thinking about downloading this mod, you gotta do it! It’s so cool! This from a fifty year old man who’s been playing since Pole Position.
Is the developer still here? This is my number one player home, but there is one problem with it. Its reaaaally dark. It there a way to get it a bit brighter? Is there someone skilled to make a small mod adjustment? I tested so much player homes, this one has the right size, perfect amount of weapon racks, a crew, linked boxes. Its so perfect its so sad that its so dark
used the mod in the past with no issue. This time the note isn't at the solitude dock so i used additem menu to grab it. read it and the quest isn't starting. Also lost port Cavern has no bandits and instead has guards. Basically the mod is acting as if I've already done the quest but this is a new playthrough.
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Or is the note not there?
If you’re thinking about downloading this mod, you gotta do it! It’s so cool!
This from a fifty year old man who’s been playing since Pole Position.
Also lost port Cavern has no bandits and instead has guards. Basically the mod is acting as if I've already done the quest but this is a new playthrough.