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lucidstorm1

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laeris

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112 comments

  1. RokHel
    RokHel
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    Hey there,

    hope you like the remaster of the original :)
    in case you don't, I have kept the originals for downloads.
  2. lucidstorm1
    lucidstorm1
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    LE ORIGINAL VERSION (crediting me would be much appreciated) here
    https://www.nexusmods.com/skyrim/mods/82157
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    the mod is being updated, it is set to visible but few things need to be fixed
    many thanks to Iaeris and RoKHel (and other supporters) for the hard work so far
  4. Cangar
    Cangar
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    This looks really f*#@ing good up close but unfortunately it seems like the LODs are just blue, while the real models have some green tint on top. This unfortunately means that if you're a consistency freak like mea, you can only use the white version. Interestingly white or blue backlight seemed to have barely any effect on this. The difference between LODs and models are also most visible only at certain weathers and days. One of them is just sunny weather. I use Azurite Weathers 3. I am happy with the white version though, even if I prefer the blue tine in general. So thanks for that option!
  5. KurosakiSan
    KurosakiSan
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    Heyt I downloaded your icy mesh retexture and got some mismatch color with icewallchunk but with this one the mismatch is mitigate a lot.

    And WOAW ! your transparent glacier texture is breathtaking. A really beautiful work thanks a lot for it!
  6. ItsRainmoon
    ItsRainmoon
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    idk why but snow on top of the glacier becaming extermly low quality
    1. RokHel
      RokHel
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      It depends what snow retexture you're using. If it's super low resolution, it can look low quality.
    2. ItsRainmoon
      ItsRainmoon
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      other area with the snow are completely fine, its from omnibus 2k AIO. its specifically on top of the glacier that is super low
    3. RokHel
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      I see, I just tested it too, yeah the snow does appear lower quality in some areas. Likely due to how the normal map is constructed. I'm not sure if there would be a way to fix this without altering substancially the way the mod looks.
  7. ModEnjoyer52
    ModEnjoyer52
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    This new update is mega wow.
  8. TheTrueAwesome
    TheTrueAwesome
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    Does anyone, know how to get rid of the 2D slush inbetween Ice Floes?

    Ice Mesh Remaster gets rid of them and this mod brings them back
    1. ArtistoMods
      ArtistoMods
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      I actually want them back and came here for answers.
    2. TheTrueAwesome
      TheTrueAwesome
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      well GlacierSlabs adds them back 
      Also in the IcyMeshRemaster FOMOD its optional
    3. streetspirit87
      streetspirit87
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      Just delete or hide the conflicting files in glacierslab (icefloes.dds and icefloes_n.dds)
    4. TheTrueAwesome
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      thats exactly what i did lol( a month and a half ago)
    5. met7784
      met7784
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      https://www.nexusmods.com/skyrimspecialedition/mods/19335
    6. RokHel
      RokHel
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      I updated IMR with the ability to remove the ice floe slush texture through meshes, so just update to the latest version
  9. CloudAndProud13
    CloudAndProud13
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    Hmm, is the glacierenvironmentmask.dds not used? I noticed it's in the old version and not the 2024 rework

    Also what's the difference between the parallax and backlighting options? Are they mutually exclusive? Do they both affect the "inside" colour of the glaciers? Which, if either, would you say is displayed "in front" of the other?
    1. RokHel
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      The glacierenvironmentmask.dds has been removed in favor of using my own format "ENV_G.dds" I have plans of releasing a version of this mod for IMR2 once it's released. This also makes it compatible with IMR in case someone may not like the current implemented meshes.

      ENV_G is used for ENV reflection intensity, as well as complex parallax.

      To understand the difference in the various texture options, you need to know a bit more about what each texture does. So here's a quick breakdown:
      - parallax refers to the second texture in multilayered parallax shader which is used to create the direct color and texture of the glacier. Glacierslab.dds also contributes but it's more visible at angles rather than when looking directly at the glaciers.
      - backlighting adds a texture which only shows up at the opposite side of where the light lands on the model. In this case, I use it to dimly light the 'dark' sides of glaciers where the sun creates the shadows in order to help them feel like they scatter some light. This comes in front of parallax and glacierslab textures. 

      They both do affect the color of glaciers but the parallax is the biggest contributor for it. Therefore the options have included same colorings for both textures.

      It's best to follow a single color pallet than mix and match as they were made to be used together rather than with other ones. 
      If you have any other questions, let me know :) 
    2. CloudAndProud13
      CloudAndProud13
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      Hmm, oki, thank you!
    3. wolfeskull
      wolfeskull
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      @RokHel, very detailed and informative. Love seeing answers/breakdowns like these by mod authors. Thank you!
  10. Tenz81
    Tenz81
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    omg this rework is incredible. I loved also the old original but now they are perfect, the most realistic glaciers, I mean, I never saw any real glacier so I can't really say, but they look so much perfectly realistic to the point that they are even fantasy! so perfect! standing ovation clap
    1. RokHel
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      Glad you like it !
  11. GhoulSmasher
    GhoulSmasher
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    The update looks GREAT
    1. RokHel
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      Thank you :)
  12. LordBamajab
    LordBamajab
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    Hi! I love this mod, but I'd like to share some information for anyone having issues. 
    Right now, the Rudy preset (haven't checked others) is not compatible with Simplicity of Snow (with parallax, haven't test it by itself). 
    When you run them together it causes snow shaders on Ice Floes and Glaciers to appear dark, sooty, and render at an extremely low resolution regardless of your snow shaders. 
    1. TarquilCZ
      TarquilCZ
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      I don't think an ENB preset can be incompatible with any mod by itself
    2. kevinkiggs
      kevinkiggs
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      He means the optional file of this mod that was edited by Rudy
  13. Kulharin
    Kulharin
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    Was curious, ice floes seem to break if you enable ENB complex terrain parallax.  any ideas what mesh tweaks would or texture tweaks would be needed?