Not sure if anyone's been through here in a bit, but the EnaiRim expansion has moved further into light/shadow spells (e.g.: triumivrate and odin), and makes some changes to base game sun spells as well. If someone more technically saavy might find the bandwidth for a patch, t'would be quite the addition to the already excellent offerings queued up.
That is certainly a good project to take on, but I can definitely say I do not have the bandwidth at this juncture. From a technical level each small patch was already a nightmare because it involved modifying either the Spells or Spell Effects (I don't recall which) and that was prone to conflicts, load order problems, and other nonsense.
I haven't tried the latest batch of EnaiRim mods due to lack of time not lack of interest. If I ever get back into modding they (and appropriate patches) will certainly be on the list.
Where is the Better Sun Spell arsenal mod? I've looked for it everywhere and tried S'rendarr's Arsenal as well and nothing comes up here or on google. Does it still exist?
I believe those mods are on the Bethesda site not Nexus. They could just be discontinued as well, it's been a while since I checked and those patches were only for a user request.
Hm anyone else use this with vokrii judgement of the sun perk? The perk makes living targets affected by the dawnguard sun spells. Having an issue where all living npcs are immune to sun fire and vampires bane. Stendars aura is working as intended though. Only thing I have that should be altering restoration in anyway is this and vokrii.
By altering Restoration do you mean the perks or the spells? I could imagine if you have something editing the spells it would cause a conflict, and since a lot of modders tinker with sun spells but neglect Stendarr's Aura (understandable, being a cloak spell that nobody uses in vanilla) it is realistic for something to overwrite just those two.
Feel free to post your load order (PM me if you would prefer) and I can dig into it.
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From a technical level each small patch was already a nightmare because it involved modifying either the Spells or Spell Effects (I don't recall which) and that was prone to conflicts, load order problems, and other nonsense.
I haven't tried the latest batch of EnaiRim mods due to lack of time not lack of interest.
If I ever get back into modding they (and appropriate patches) will certainly be on the list.
They could just be discontinued as well, it's been a while since I checked and those patches were only for a user request.
It was on my radar to make a merged version at some point, though I have been on hiatus from actively modding for some time.
If you are so inclined, I can add a merged .esp as an Optional File - just PM if you're interested in sharing your merged version.
I could imagine if you have something editing the spells it would cause a conflict, and since a lot of modders tinker with sun spells but neglect Stendarr's Aura (understandable, being a cloak spell that nobody uses in vanilla) it is realistic for something to overwrite just those two.
Feel free to post your load order (PM me if you would prefer) and I can dig into it.