27. Hold Z and drag the whole GREEN NavMesh far under the map. not working for me, when hold Z the whole map will move around to backside view and I can't drag any. you neeed to clarify what keyboard you use US or QUERTZ all up from step 27 is not working for me. (or you didn't tell an important step of click or such)
Thank you so much, this was so helpful. I've been searching for forever and couldn't find anything to tell me properly how. You're the absolute best!
And for anyone who can't figure out how to do the manual fix, you have to go to the options menu and the advanced settings and click allow manual cleaning.
(also you don't need to do the creation kit thing, I was confused for a moment, but you just need to rerun it through quick auto clean after saving the undeleted files)
unfortunately sseedit won't let you apply the filter anymore (which is stupid because how are you supposed to know what module is causing the problem to USE the quick autocleaning without painstakingly searching all of them
Download the mod manually as its just a picture guide. its essentially the same as this just more in depth and the description of the mod states that this way Is better for fixing Deleted Navmeshes made by mods. and Arthmoors, Soupdragon and Trosskis way is for "duplicated or deleted navmesh caused by either a bug in the CK or by accidentally merging two or more navmesh islands".
Perhaps I'm missing something obvious here, but since the Navmeshes are discovered when you try to Undelete and Disable References, shouldn't one of the final steps be to actually set the Disabled flag on the Navmesh?
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not working for me, when hold Z the whole map will move around to backside view and I can't drag any.
you neeed to clarify what keyboard you use US or QUERTZ
all up from step 27 is not working for me. (or you didn't tell an important step of click or such)
And for anyone who can't figure out how to do the manual fix, you have to go to the options menu and the advanced settings and click allow manual cleaning.
(also you don't need to do the creation kit thing, I was confused for a moment, but you just need to rerun it through quick auto clean after saving the undeleted files)
learned something new
Download the mod manually as its just a picture guide. its essentially the same as this just more in depth and the description of the mod states that this way Is better for fixing Deleted Navmeshes made by mods. and Arthmoors, Soupdragon and Trosskis way is for "duplicated or deleted navmesh caused by either a bug in the CK or by accidentally merging two or more navmesh islands".