This page was last updated on 05 March 2022, 12:43PM
Changelogs
Version 1.11.2
Fixed: The behavior when closing the MCM is improved so that MCM will no longer freeze.
Added: Patch for Honed Metal 1.23.
Version 1.11.1
Fixed: PapyrusUtil AE is now detected properly.
Version 1.11.0
Added: Feature to prevent consecutive armor degradation when attacked by multiple enemies with concentration spells at the same time.
Version 1.10.1
Changed: You can now switch between showing all armor in your inventory or just the armor you are wearing on the MCM Degradation Priority page.
Version 1.10.0
Added: Degradation Priority settings feature.
Changed: Split the SKSE plugin DLL into a separate mod (sztkUtil).
and some performance improvement.
Version 1.9.0
Added: Voices to salvagers' dialogue. They are created using SKVA Synth ( https://www.nexusmods.com/skyrimspecialedition/mods/44184 ).
Changed: Check for profile changes at the start of the game and automatically load the profile settings if there are any changes.
Version 1.8.2
Changed: The same spell from the same Actor will now be evaluated for equipment destruction only once per second.
and some minor fixes.
Version 1.8.1
Fixed: When asking a blacksmith to repair broken equipment using Honed Metal, if you have the same equipment of the same quality, sometimes the equipment that is not repaired is also transferred to the blacksmith's container.
Version 1.8.0
Added the function to exclude equipment that have any keyword in the formlist "bes_ExcludedKeywordList" from processing. bes_ExcludedKeywordList has keyword 'SexLabNoStrip' by default.
Updated: Honed Metal Patch. Compatible with "Honed Metal SSE Updated" version 1.2
Updated: Honed Metal Patch. Compatible with "Honed Metal SSE Updated" version 1.21
and some performance improvement.
Version 1.7.0
Updated: Reduced the time required to update the equipment HUD display thanks to SKSE plugin dll.
Fixed: Rewrite the code to avoid infinite loops when activating workbench or grindstone.
Version 1.6.0
Added: You can now disable the feature that prevents you from equipping another armor in place of broken one during combat. Check combat page of MCM.
Updated: Created the SKSE plugin dll to speed up the process.
Updated: Honed Metal Patch. Compatible with Honed Metal 1.10.
Version 1.5.0
Added: Profile feature
Version 1.4.1
Fixed: "Check All" and "Uncheck All" in Armor Slots page in MCM didn't work properly.
Version 1.4.0
Fixed: If NPCs' outfit are broken, they are reset when NPCs are loaded next time. This should prevent naked NPCs are shown.
Updated: Honed Metal Patch
and some code refactoring
Version 1.3.0
Changed: HUD also shows broken/dropped equipment.
Version 1.2.1
Fixed: Now HUD settings are properly saved. If you upgrade from 1.2.0, you need to disable HUD, close MCM and re-enable HUD.
Version 1.2.0
Added: Equipment HUD
Version 1.1.1
Fixed: Now bookshelves in player home don't bother you when "Quick Loot: Containers" is enabled.
Added: Compatibility patch for Nether's Follower Framework
Version 1.1.0
Added: Unbreakable Items feature
and some minor fix.
Version 1.0.1
Fixed: When broken equipment was salvaged, its stolen flag remained and they didn't sell it. Now, stolen flag is removed when salvaged, and they can sell it.
Fixed: You were not able to disable Numerical upgrade collectly. Now fixed.