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Keukotis

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Keukotis

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28 comments

  1. Mrigaya
    Mrigaya
    • member
    • 1 kudos
    Hey SushiSquid! I was going through the mod on SSEEdit and saw the following: Link

    In your description it says that Argonians have the health regen along with reflect damage. It seems that the mod replaces the health regen perk with the reflect damage perk. Is it intentional or has something been updated in the process?

    Form ID: 000E40D5
  2. whiiite92
    whiiite92
    • supporter
    • 0 kudos
    can u tell me where in sseedit i can change the +50 stamina and +25 carry weight?, or must i edit this in CKit?

    EDIT: nevermind, found it in CK (Magic,Spell,RaceImperial,Tactician)
  3. oldwolf1337
    oldwolf1337
    • supporter
    • 0 kudos
    Super under rated race mod. best racial overhaul in my opinion.
  4. ninjamedic
    ninjamedic
    • member
    • 1 kudos
    to be clear,  since this mod doesn't change race records, does that mean it's compatible with mods like imperious
  5. lucasffg
    lucasffg
    • supporter
    • 14 kudos
    Thank you for this mod. This is my favorite racial balance right now. I'm really enjoying it, especially with my Breton character.
  6. NFCastle
    NFCastle
    • premium
    • 0 kudos
    Resolved. Was an issue on my end.
  7. Yalkin33
    Yalkin33
    • member
    • 4 kudos
    So, that's what this mod is called, I have searched for That's Racist but couldn't find it
  8. DonProtein
    DonProtein
    • supporter
    • 451 kudos
    Greatly underrated mod. Thanks for it :) LE version would be greatly appreciated, if possible.
  9. oldwolf1337
    oldwolf1337
    • supporter
    • 0 kudos
    beserker rage still doesnt do anything for magic damage
  10. KingRuggedo
    KingRuggedo
    • premium
    • 7 kudos
    WOW... This is so minimalistic and so interesting, plus I can see how it will effect the NPCs I am fighting in interesting ways. If I am fighting an Imperial, and he can cast a passive to make non-combatants fight.... Cool. Why have I never seen this before?
    1. Keukotis
      Keukotis
      • supporter
      • 213 kudos
      As with the base game, NPCs will never use their racial power. I have not changed that. Their passives do matter though. You'll notice redguards being tougher, bretons blocking spells, and dunmer laughing off fire, for example.
    2. KingRuggedo
      KingRuggedo
      • premium
      • 7 kudos
      Good to know. It is still a really interesting but not overpowered way to do it. Cool.