
- Games
- Skyrim Special Edition
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- Magic - Spells & Enchantments
- Arcanum - A New Age of Magic
Arcanum - A New Age of Magic
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Version4.0.1
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- Manual
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Created by
KosorsomesaykosmUploaded by
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2049 comments
So just figured out that there are hidden dungeons, I just beat The First Seeker, took a min because after the first 2 "revives" I started wandering around thinking there was a trick. Guess there might have been since I didn't find the Archivist's key until after I murdered him to death. I'm all for hard to find secrets, but I never understood locking players out of certain ones. Guess I'll never know for sure if I find everything the mod auther worked so hard to make
I had the same problem you did, with no vendors selling the spells. I uninstalled this Arcanum and downloaded the one I linked you. Vendors have spells and the few that I tested so far work. Good luck!
Hello and thank you for this incredible mod, which has long since joined my loading list !
I have two questions:
Can you confirm that this NPC [Ref ID : 29553c94] belongs to this mod? According to ‘more informative console’, he does.
And, also, if I can get hold of his disenchanted outfit? It's gorgeous!!!
as for the outfit, with SSEDIT you can either copy-paste the armor parts and remove the enchantment(below Full Name section is the enchantment section) or just remove the enchantment and then use Add Item Menu mod and get it. you can also create a SPID and give the set outfit to NPCs and take it as loot.
It does work surprisingly (mostly) fine in 2025, I was lamenting that I'll probably never see more spells from this author, alongside other things like the lack of some minor bug fixes and some questionable instances of balancing, but that's neither here nor there.