Skyrim Special Edition

File information

Last updated

Original upload

Created by

LuJoSoft

Uploaded by

superl

Virus scan

Safe to use

Tags for this mod

107 comments

  1. superl
    superl
    • premium
    • 74 kudos
    Locked
    Sticky
    New Version 1.0.1
     
    Had to change the spell for a lesser power spell, the reason is simple try to cast a normal spell with a double hand equip weapon
    Now you have the spell in the lesser power tab.
     
    To Do list: I will try to remove the remaining enchanting glow on the items
     
    Sorry for that enjoy





  2. superl
    superl
    • premium
    • 74 kudos
    Locked
    Sticky
    I tried to make it as a targeting spell but you can't use targeting on object only actor, so that was the only way to implement it.
     

    Warning
    This spell will remove all enchanting on everything equipped so make sure you only have equip object that you want to remove enchantment from.

    Enjoy





  3. Landersen20
    Landersen20
    • member
    • 0 kudos
    i dont understand,  how do i get this?  
    1. superl
      superl
      • premium
      • 74 kudos
      Please read the description
  4. Welc8me
    Welc8me
    • member
    • 0 kudos
    can you add the ability to remove enchantments and give experience points as gifts?
    1. superl
      superl
      • premium
      • 74 kudos
      Sorry
  5. Motenator
    Motenator
    • supporter
    • 15 kudos
    Thanks, this is so helpful. 
    1. superl
      superl
      • premium
      • 74 kudos
      Your welcome
  6. BannedProfileWorkaround
    BannedProfileWorkaround
    • BANNED
    • 7 kudos
    Are there any remove enchantment mods for Morrowind?
  7. PurestHavoc
    PurestHavoc
    • supporter
    • 0 kudos
    Does this apply to craftable creation club items? I appreciate the versatility of the backpacks, but I would like something that gives a bit more ya know? 

    If not I guess it's something I'll have to go into CK for, though I have no clue how to use it lol.
    1. superl
      superl
      • premium
      • 74 kudos
      Answer in the description
  8. AkiraFalls
    AkiraFalls
    • member
    • 0 kudos
    Using your mod for renaming purposes only. Can't rename s#*! without slapping some enchantment, but then your mod fixes that back.

    A small issue tho. For some reason the sound and effects are broken. The disenchanted weapons continue to glow and make special noise. Any idea why?
  9. ChibakoShiba
    ChibakoShiba
    • premium
    • 21 kudos
    Everytime i installed this mod it crash the game
    1. superl
      superl
      • premium
      • 74 kudos
      When do you CTD
    2. GVALT
      GVALT
      • premium
      • 177 kudos
      I have the same issue. CTD on loading.
    3. superl
      superl
      • premium
      • 74 kudos
      I can't see where it would do that, it's a 2 script mode one that give you the spell , and the other one is the spell. The only way I could find a solution is that you answer the question, telling me "Everytime i installed this mod it crash the game" or  "I have the same issue. CTD on loading." won't help me.
  10. HiroMiro
    HiroMiro
    • premium
    • 3 kudos
    Works perfectly, thanks!
    1. superl
      superl
      • premium
      • 74 kudos
      Your welcome
  11. KonstantinEfimenko
    KonstantinEfimenko
    • member
    • 0 kudos
    Это отлично работает в AE версии. Всё что вам нужно, это в меню перекрестия выбрать раздел Магия и активировать новый талант Disenchant Spell. Используйте назначенную клавишу, для Крика/таланта, я не менял раскладку по умолчанию, поэтому у меня это клавиша Z. Появится диалоговое окно, для подтверждения разочарования. Имейте в виду, это сработает только для тех предметов, которые вы сами зачаровали, остальные предметы будут нетронуты.
    1. superl
      superl
      • premium
      • 74 kudos
      English please
  12. FLUX2226
    FLUX2226
    • member
    • 0 kudos
    Looking forward to try out this mod, I'm honestly surprised that the ability to re-enchant items isn't that popular. After all, we can repeatedly improve weapons and armor at the forge, so why not enchantments as well?

    There's a small mistake in the mod's description btw., it mentions "two new lesser power spells" even though it only adds one, I suppose it's a leftover from the description of your other mod, Disenchanting Fountain.
    1. superl
      superl
      • premium
      • 74 kudos
      Thx