Skyrim Special Edition

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LuJoSoft

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superl

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  1. superl
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    New Version 1.1.5

    I put back the mining for clay and quarried stone  

    Added new settings: Cell re spawn time settings.


    • 3 Hours re spawn after cell cleared.
    • 1 Day re spawn after cell cleared.
    • 3 Days re spawn after cell cleared.
    • 1 Week re spawn after cell cleared.
    • 2 Weeks re spawn after cell cleared.
    • Default re spawn after cell cleared.

    Also added Portuguese translation.

    Enjoy this new release  

     
                            =====================================================================
     
     
    New version 1.1.4
    • Removed Clay and stone from the list because they where getting depleted Thank you gcuskell for reporting it.

    Enjoy 
     
                            =====================================================================
     
    Spoiler:  
    Show

     
    New version 1.1.3
    • Fix the missing run once on the MCM quest
    • MCM menus will be disable depending on the setting are vanilla or not.

    Enjoy  and if you like it please consider showing your appreciation by Endorsing
     
                            =====================================================================
     
    New version 1.1.2
    • This is probably the final version update.
    • Removed spell for none SkyUI users from the MCM menu.
    • Create a initialization checking if SkyUI is install and if not will stop the MCM menu and will give the spell to the user.

     
                            =====================================================================
     
    New version 1.1.1
    • Logo update

                            =====================================================================
     
    New version 1.1.0
    • Added Vanilla menu so no more need for SKSE and SkyUI in version
    • The vanilla menu work with a added spell so if you use MCM you can remove it from settings.
    • Fix the Wood Chopping vanilla setting, Wasn't returning to vanilla when selected in settings

                            =====================================================================
     
    New version 1.0.3
    • Fix a major bug I forgot to removes some property that I was using in my old mod, I had to update all of them over 1,000

     
     

  2. superl
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    Compatibility:
    conflict with mod:


     
    Note: I created this patch and don't know if will work please let me know, never created a patch before.





  3. superl
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    Question about Stalhrim mining.
    By default game settings the number of strike will be double by default default.
    So my question is do you want me to remove the double
    example now if you set it to 9 ores and three strike for a total of 27, in the Stalhrim case it would strike 6 time for 27 Stalhrim
    So should I removed those double settings
  4. superl
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    Translation
     
    I manage to get done French and English just don't want to use google translate "don't want funny translation". So if anyone so kind to help please post the translation and language, and please in the same order.
     
     

    Spoiler:  
    Show
    Wood Chopping
    Mine Ores
    Settings
    Quantity per swings
    Quantity of swings
    6 Firewoods per swings
    12 Firewoods per swings
    30 Firewoods per swings
    100 Firewoods per swings
    1 swings per activation
    3 swings per activation
    6 swings per activation
    20 swings per activation
    1000 swings per activation
    The total amount per drop is set to:
    Quantity per Strike
    Quantity of Strike
    2 ores per Strike
    6 ores per Strike
    9 ores per Strike
    12 ores per Strike
    30 ores per Strike
    3 Strike per activation
    6 Strike per activation
    12 Strike per activation
    999 Strike per activation
    Ores & Firewoods Mining settings
    Ores & Firewoods Wood Chopping settings
    Number of ores per strike
    Number of Strikes per drop
    Number of Firewoods per swings
    Number of swings per drop
    Total amount of firewoods per drop
    Total amount of 0res per drop
    If uncheck will return to vanilla default value
    If uncheck will remove Ores & Firewoods Wood Spell
    Ores & Firewoods Wood Spell
    Cell respawn time
    3 Hours respawn after cell cleared
    1 Day respawn after cell cleared
    3 Days respawn after cell cleared
    1 Week respawn after cell cleared
    2 Weeks respawn after cell cleared
    Default respawn after cell cleared

     
    Thank you 
  5. Jackson793
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    For anyone having the issue of the mod not working, or at least the ore half not working, there's a couple ways to figure it out.

    1)As already stated, another mod that changes mineorescript.pex cannot override it.  Sometimes the mod that is isn't obvious.  Mine was Go to Bed.  Whatever mod installer you use should be able to tell you if a mod is overriding it.

    2)This one is more for Vortex users, but if you right-click this mod and select 'create a report', the report will show if its being overridden and if it is by what mod.  Fixing that should be a simple matter of loading this mod after that one.  If not, you'll have to disable to other mod.

    Hope all this heps.  Took me forever to track this down.  Much kudos to the creator, love the mod.
    1. superl
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      Thank you, will pin this
  6. Fuzzybat23
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    Yeah, no matter if it's a save or a new game, this mod doesn't work.  It does give you 6 wood by default, but the spell and mcm menu refuse to show.
    1. superl
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      Try different package, for some reason some will work only esl and other esp
    2. Fuzzybat23
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      Yeah, turns out the very first one didn't work at all, bet the ESL one did.  Thanks!
    3. superl
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      Your welcome
    4. Borderlad
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      I had the same issue, and this solved it.  Very grateful this post was here!
      Not my call, obv, but might be worth a sticky.
      THANK YOU BOTH!  (Fuzzybat23 for the question, and superl for the answer)
      And thank you very much for the mod, superl!
  7. DEATHMED1K
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    If you can't get the mod to work after installing with Vortex and it seems like you've done everything right:

    1. Download McmOresFirewoods-2.0.0

    2. Download McmOresFirewoodsFlagEsl-2.0.0

    3. When the error message comes up to choose which mod overwrites which, load McmOresFirewoods-2.0.0 before FlagEsl (it should suggest this to you).

    I couldn't get one or the other to work individually, but downloading and installing both then designating precedence worked for me.
    1. DEATHMED1K
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      Disregard this post. For some reason, it's back to not working even with both installed. I've since decided to find another solution as I'm done wasting time on trying to figure out why this isn't working.
  8. hiddenidentity1
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    Can someone make a version that works with mineorescript.pex instead of conflicting with it?
    1. superl
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      impossible, the purpose of this mod is to modify it 
  9. dawster2011
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    This mod doesnt work. Maybe make a mod that isnt this much of a pain to set up. Guess they let just any amateur post mods up here.
    1. superl
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      At least I try to post something. I stop making mod because of as???le like you
      Oh I see 6 years on this site, no endorsement given, no file up and this is your 10 post, looser
    2. Dundy03
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      least entitled mod user
    3. Yusssr
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      After installing both files, it works now.
    4. monomudjug
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      Figured Id pop in to point out that you still havent put any mods up on here, Daw. We're waiting to see what you got!
  10. Mayer1
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    any way to use this with complete crafting  overhaul remaster? i prefer this mod features over the other one
    1. superl
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      Did you try loading it after
  11. BobtheBobsterBoi
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    Great mod. Though oddly I can't get the game to give more then 100 firewood per swing despite having it at 6 per and 20 swings when it should be giving 120 firewood. It seems as though 100 is a hard cap.
  12. mikejmaz
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    I am sure it is a conflict somewhere but figure asking does not hurt. I am loading this mod with Living Skyrim 4 and noticed that the MCM menu does not appear, however it does make some changes since I have more ore when mining or wood chopping. Any suggestions on getting the MCM menu to appear?
    1. superl
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      Please try it in a new game profile to test it if you have the same problem
    2. kaina15
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      Im having the same problem, even using a new save 
  13. AndersonFSilva
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    Hi, I tried your mod yesterday, the first file in download section, and had the same problem, no MCM menu and no spell. I do mine 6 ores per strike so the mod is working in background. I haven't had time to test other versions but I will.

    But, wouldn't be easier if we could just add the spell via console? Especially for those who couldn't get any version to work properly. Can you tell us which spell ID to use in the console?

    Sorry for my bad English.
  14. Radiken
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    Tried everything, couldn't get it to work, Deleted it.
  15. gcuskell
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    I doubt this will be addressed, but not working with AE.
    1. superl
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      Why it wouldn't work with AE, if you install it correctly than it will work perfectly. I have AE and working find
  16. VLODKOS
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    Hmm it doesn't work for me
    I tried both version 2.0.0 on a new save with USSEP
    The ESL version is displayed in the MCM menu, but does not work. And the other version doesn't work at all.
    Steam SSE 1.5.97.0.8
    1. VLODKOS
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      Hmm, in a similar mod I saw the information "This mod does work on saves, but not in the cells that were already loaded. After 30/31 in-game days, those cells should re-spawn and work with the script."
      Perhaps this is the reason, because I only connected the mods after arriving in Riverwood.
      I will find a new cell and try again
    2. VLODKOS
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      Yup, it works great
      Excuse for troubling. Let these messages serve as information for people like me.
    3. superl
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      Thank you for the info
    4. koledadosoledado
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      I see. Having the same issue here. Downloaded the ESL version along with its USSEP patch but not working when I tried chopping firewood in Riverwood. I shall try chopping firewood in other places to see if it works.

      UPDATE: It worked in Whiterun. I guess I will have to wait for 30+ in-game days to be able to chop wood in Riverwood since I only activated the mods after I arrived in Riverwood.