This page was last updated on 26 August 2024, 11:43PM
Changelogs
Version 1.9
No longer supporting ESP version, ESPFE-only files moving forward.
Removed all hand-placed plants for compatibility reasons; Verdant just has grass now.
This time I've ACTUALLY updated all Object Bounds records for No Grass in Objects/Dyndolod 3.0.. Look at the description page for color tweak suggestions!
Also added my own patch for Origins of Forest.
Removed the shadow tweak from the ini entirely as that was an old tweak to fix ENBs in 2016. Now the ini file only affects the grass itself to make verdant work.
Version 1.8
Updated all Object Bounds records so verdant can be generated successfully for No Grass in Objects/Dyndolod 3.0.
Version 1.7
Added an ESP version (for updating mid-save) and an ESPFE (for new games). No other updates!
Incorporated the new snow grasses. Make sure to load verdant AFTER Majestic Mountains as its snow grass conflicts with Verdant!
Incorporated the 'waving rocks' fix - thanks to Glanzer for the report!
Changed the update version to be 1.7 as 1.67 felt like a weird number for an update.
Version 1.5
All proper update/hearthfire/dawnguard/dragonborn height and vertex edits have been forwarded into Verdant (which means so more weird holes or strange seams).
Version 1.4
Updated main file with SSE Optimized nifs. Added hearthfire compatibility. Integrated custom ini file for easier installation.
Version 1.3
Fixed water flow seam issues and made the file USSEP compatible.
Version 1.2
Fixed black texture issues in whiterun.
Version 1.1
Fixed esp switch issue.
Version 1.0
Rereleased for SSE edition. Remade normal maps. Lightened textures.