Skyrim Special Edition
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Asator

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AsatorThundrGod

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About this mod

A stripped-down version of Morrowloot Ultimate containing only the loot and gear changes.

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Changelogs
MUS SSE - MORROWLOOT ULTIMATE SIMPLIFIED

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ATTENTION MUS USERS!

ChocolateNoodle and I have joined forces! Choco, Mebantiza, Rusey and I will all be contributing to MorrowLoot Ultimate going forward. Come see us over there!


MUS IS NOW END-OF-LIFE

MUS is essentially 'done' at this point and should be perfectly stable as-is. But it won't be getting any major updates or feature changes. I will leave this page up for historical purposes, but please direct any bug reports, feature requests, etc to the MLU page linked above!


If you want to recreate MUS as closely as possible, use MLU plus the optional files:
- MLU - Vanilla Encounter Zones
- MLU - Remove Tempering Nerf

Then you will have the exact same functionality as MUS (plus a couple small improvements, like retroactive quest reward upgrades if you install mid-save).


YOU CAN UPDATE FROM MUS TO MLU ON THE SAME SAVE, NO PROBLEM!


Thanks as always to all of you guys for your support & feedback! =)

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SUMMARY


This is a stripped-down version of MorrowLoot Ultimate (MLU) by ChocolateNoodle.  Read his description on that page for a general understanding of what Morrowloot is all about if you are unfamiliar, then come back and read the rest of this description to see how this version differs.

This version keeps only the leveled list changes, weapon and armor stat changes, crafting requirements, and hand-placed loot and artifacts from MLU.

In the terms Choco uses on the MLU page:

What MUS -DOES-:
  • Rare is Better - high-tier weapons and armor have boosted damage and armor rating; now rare items feel deserving of their reputation


  • MorrowLoot Updated - Morrowloot in all of its de-leveled and logical loot glory, including all of ChocolateNoodle's updates and enhancements to the 4E Edition, such as leveled list fixes and crafting requirement adjustments.

What MUS -DOES NOT DO-:
  • Enemy Level Scaling: Beware Monsters - No encounter zone edits in this version

  • Slower Leveling and 125 Max Skills - Uncapper requires SKSE anyway, thus not possible on SSE for now

  • Alchemy Overhaul and "Fortify Crafting" changes - No altered ingredient effects, no perks touched, no removal of fortify crafting effects, no new dragon ingredients, no Immersive Potions integration




NO ARTIFACTS VERSION
  • By request - this version removes all the non-vanilla artifacts.  What is left is just an overhaul to vanilla loot.  Patches should all be the same for either version (see PATCHES section below).



REQUIREMENTS

Skyrim Special Edition is required.




INSTALLATION

Same as MLU: download and install the main file with mod manager or manually.

Move MLU.esp and any patches near the end of your load order, just above things that demand to be dead last like Scarcity, bashed / smash patch, DynDOLOD, Warburg's Paper Map, etc.

See below for details on patches and optional files.


INSTALLING ON AN EXISTING SAVE:

You DO NOT have to start a new game for MUS!  If you install on an existing save, just wait 31 days for cell recycle to make sure NPCs inventories are reset properly.




PATCHES & COMPATIBILITY

Most mods that edit leveled lists will need a patch.  Mods that add new weapons & armor will probably need patches for consistency in stats, distribution, crafting conditions, etc.

Most other mods will work fine without a patch, including perk, spell, and alchemy mods.

If you still really want to use MUS instead of MLU: most MLU patches should work for MUS, but I won't be supporting MUS patches separately.

NOTE: If you need to patch a bunch of mods, you should probably just switch to MLU!  If there are features you don't like in MLU, there may already be optional files to remove those things, so go check those out.  If not, let us know what you wish was different over on the MLU page, and we'll see what we can do.






CREDITS
Trainwiz - for the original Morrowloot (SSE Version)
Nofumasa - for the 4E Edition
ChocolateNoodle - for Morrowloot Ultimate

Original Morrowloot asset credits:
-Oriphier (Hakhnawibblewobble's Fang and Skullcrusher)
-Telthalion (Fists of Randagulf)
-TheMalfazar (Eledion's Ward and Auri-El's Shield)
-Ronniemagnum for his Eledion and Scourges
-Reaper for the Vampiric Ring
-Earrindo (Sunder)
-Insanity Sorrow and StarX (Hopesfire, Goldbrand, Ice Blade of the Monarch)
-Jured (Stendarr's Hammer)
-ArmoredThirteen (Daedric Crescent)
-Grimeleven for his animated effects overhaul, http://skyrim.nexusmods.com/mods/41875/?
-urbanshiv92 for Wraithguard
For allowing me to use their models and textures for this mod.