About this mod
Reading books now grants you experience in a randomly picked skill. Why? Two different people may read the same book and learn totally different lessons! And, this way, the normally-useless books cluttering Skyrim are now potentially useful to all classes!
- Requirements
- Permissions and credits
Requirements
- Vanilla version requires both DLCs
- Book Covers Skyrim and Book Covers Skyrim - Lost Library versions require their respective mods.
- SKSE - for scripting functions
Inspired by (alternatives) - all of which are pretty much the same concept, but only boost the speech skill, and many lack Book Covers of Skyrim support.
Complimentary mods
- Reading is Good - I like how this mod handles skill books; you benefit by reading them early, versus saving them until the late game. My mod doesn't touch skill books, so they work great together.
- Book Covers Skyrim and Book Covers Skyrim - Lost Library - Fantastic re-texturing of the vanilla books, and welcome addition to variety.
- Perkapalooza - My perk overhaul of choice, but it's hard for some characters to advance in the new "Fortune" and "Prodigy" trees - so I built a version of this mod that's more likely to advance those two skills.
How it works
When you read a book that you haven't read before, you receive a variable amount of experience toward a semi-randomly chosen skill. I’ve attempted to make the amount of experience gained noticeable at lower levels, but not overpowered.
This mod does not touch skill books (since I like how "Reading is Good" handles those) or notes/letters/journals (there's nothing to learn in those.)
I like the idea of random skills versus the more common speech-only mods, because two people might read the same book and take away totally different lessons. It also makes books more useful to all classes – even a barbarian might learn something about how to swing an axe - you never know!
That being said, I made some skills more likely to be randomly chosen than others, since you can only learn so much about swinging an axe from a book!
Fairly common: Smithing, enchanting, destruction, lockpicking, alchemy, alteration, conjuration, illusion, restoration
Rare: One handed,Two handed, heavy armor, pickpocket, light armor, sneak, block, marksman
Bonus: The optional "Perkapalooza" scripts make this mod choose the pickpocket and lockpicking skills much more frequently. Why? Perkapalooza overhauls these into new skill trees (Fortune and Prodigy) but I don't often play as lock picking / pocket picking characters, so it's very difficult to advance those skills and get those perks. Now, it's a bit easier, since a lot of books help!
Configuration
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