Skyrim Special Edition
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powerofthree

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  1. powerofthree
    powerofthree
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    Common Errors and how to fix them

    Error Code 126 - Install Microsoft Visual C++ Redistributable for Visual Studio 2019.

    Error Code 114 - Either you're using an ancient version of Skyrim (1.5.39 or lower) or you haven't installed Address Library For SKSE Plugins. or your SKSE tool in Vortex is set to run in the data folder instead of the root folder.
  2. owariRT
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    Im new in modding and this is confusing as hell. For Skyrim 1.6.1170 SE, what version should I install? 
    1. AbsoZero322
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      Hey bro, not sure if you figured this out but I think its the bottom one. The one the only mentions AE.
  3. 4nik8tor
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    Seems like you can make a single DLL that supports all AE versions by using this during the build - CommonLibSSE-NG
    1. powerofthree
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      no
    2. 4nik8tor
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      Ah.  Didn't notice that it was a fork of your own codebase.  No offense intended.
  4. whermer
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    Hello everyone, is there a way to listen for player ActorValue changes? Say, some mechanism effectively equivalent to an Event OnActorValueChange(Int aiAVFilter), with aiAVFilter one of the ActorValue IDs

    Right now, the only thing I have working is a polling spell with conditions and a script attached to the MagicEffect with variables to store the previous actorvalue magnitudes, but this is clearly inefficient and resource consuming, and polling spells do the checks only once per second and during the whole game.
  5. Privatestash1729
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    so I disabled extender and kept tweaks and the normal papyrus and now my game works perfectly and isn't freezing or crashing so idk what or why it was happening but the crashlog kept saying it was extender. 
    1. Darklustre
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      Where do you find crashlogs?
    2. Privatestash1729
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      its fine now something was putting to much stress on the scripts but I use trainwreck it pops up when the game crashes, its what helped me find what was doing it.
    3. Darklustre
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      I'd still like to know for me. This seems to be messing up half my mods. 

      Update: at least I was able to get most of them working by redownloading the Papyrus Utility after removing this. I'm not sure what that did or what is working or why. I wish someone would pop on and help me out. I'm trying to figure this out blind.
    4. Privatestash1729
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      I sadly don't know to much about it but I checked mods that are older then the ones I got and made sure to see if they use scripts to find the problem like face light plus turned out to be creating voids in the console and I got ride of it.
  6. Darklustre
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    Someone please tell me why Frostfall won't work because of missing .dll files and MO2 can't load .dll files and I can't run SKSE admin because of dang .dll files! I'm going insane!!!!
  7. CrimsonJackXXX
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    It doesn't support for Skirim AE 1.6.659 (GOG) ??? The original powerofthree tweaks supported for Skyrim AE (GOG)
    1. Raptor2213
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      powerofthree, please, please, update this to work with 1.6.659 (GOG).  Many of us can no longer use Steam for Skyrim, because Bethesda keeps forcing updates.  GOG is really our only option.
    2. Zanderat
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      It works with both GOG v1.6.659 and GOG v1.6.1179
    3. CrimsonJackXXX
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      And which of the two main files is that??
    4. CrimsonJackXXX
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      @Zanderat
    5. Raptor2213
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      Which one, Zanderat?
    6. aPoPhus19
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      The following one works perfectly on my GoG 1179
      Version 5.4.0

      FOMOD installer.

      Supports SE 1.5.97
      Supports AE 1.6.353 and lower
      Supports AE 1.6.629 and higher

      I Hope This Helps
  8. MasterGunner124
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    What version will work with VR? Some of my mods need this
    1. Zanthh
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      https://www.nexusmods.com/skyrimspecialedition/mods/58296
      You have to install the SE 1.5.97 version first
  9. RavenKZP
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    Just want to post it here:
    GetTimeDead() is returning 0.0 in following case:

    Spawn new NPC as disabled:

    Papyrus:

    NPC = PalaceAtMe(Deer, 1, false, true)
    NPC.kill()
    NPC.enable ()

    And after that GetTimeDead is always returning 0.0 no matter how much time passes.

    Ofc walkaround is to spawn as enabled
     
    NPC = PalaceAtMe(Deer)
    NPC.kill()
    But I wanted to post it here as it's looking like a bug ;)

    Thank you for great functions and tool.
    Cheers.
  10. DovakinSerana
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    Бл обновите мод пожалуйста, очень прошу. Моды которые требуют ДАННЫЙ мод не работают даже под 5.6.2 который многие рекомендуют тут. Поэтому пожалуйста обновите мод
  11. K3v1nKn1ght45
    K3v1nKn1ght45
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    Will they update this to the new version? my game tells me to update it, and I do have the newer version address library. It would be awesome if they updated it to the 1.6.1170
    1. TKHBMVP
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      Version 5.6.2 works fine with SAE 1.6.1170 and SKSE 2.2.6