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- powerofthree's Papyrus Extender
powerofthree's Papyrus Extender
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Version5.6.2
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Last updated
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Created by
powerofthreeUploaded by
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This page was last updated on 17 May 2024, 1:49AM
- Changelogs
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Version 5.6.2
- Support AE 1.6.1130
- Fix crashes caused by 1.6.1130 specific changes
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Version 5.6.1
- Fix serialization bug causing infinite load screens on some setups
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Version 5.6.0
- [Actor] Add GetAllActorPlayableSpells, GetEquippedAmmoEnchantment
- [Ammo] Add GetBaseAmmoEnchantment
- [Conditions] Massive condition parser rework, almost every condition parameter type is supported now
- [Conditions] GetConditionList displays forms using editorID
- [Events] Add OnEnter/ExitFurniture event
- [Events] More descriptive serialization error messages
- [Faction] Add GetAllActorsInFaction
- [LeveledItem] Add GetContentFromLeveledItem
- [String] Fix StringToInt conversion for unsigned integers
- [Util] GenerateRandomFloat/Int is more random
- [General] Misc improvements
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Version 5.5.0
- [ActiveMagicEffect] Add GetActiveMagicEffectSpell
- [Actor] Add GetEquippedWeight
- [Form] Add Set/RemoveConditionList
- [Game] GetSurfaceMaterialType now returns the same material ID strings as GetMaterialType
- [ObjectReference] Revert AddAllItemsToArray and related functions to add an item to the array once per count (pre 5.2.0 behavior)
- [General] Conditions now support editorIDs
- [General] Improved condition error handling
- [General] Several functions now include object ID when printing errors to papyrus log
- [General] Misc improvements
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Version 5.4.1
- [Events] Tentative fix for fast travel crashes experienced by some users
- [Utility] Fix hexadecimal StringToInt conversion
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Version 5.4.0
- [Actor] Add HasActiveMagicEffect, RemoveArmorOfType
- [Spell] Add SetSpellType
- [Utility] Switch to faster RNG generator
- [Fixes] Tentative fix for RemoveAllModItems
- [Fixes] Event filters now accept mixed form formlists
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Version 5.3.0
- [General] Support 1.6.629+
- [Fast Travel] Add several events and functions related to overriding destinations
- [Game] Add UpdateCrosshairs
- [Object Reference] Add IsRefUnderWater
- [Fixes] Fix check for keywords inside formlists
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Version 5.2.0
- [Actor] Add ApplyPoisonToEquippedWeapon, SetEquippedWeaponPoison, SetEquippedWeaponPoisonCount, GetActorKnockState
- [Form] Add GetFormModName
- [Object Reference] Add GetRefCount, IsRefInWater
- [UI] Add ShowMenu, HideMenu
- [Fixes] Add 3D loaded check to FindAllReferences type functions, workaround for vanilla bug where cell reference list isn't updated properly
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Version 5.1.1
- [Events] Fix bug where using keywords on OnHitEx and OnMagicEffectApplyEx could cause events to not fire
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Version 5.1.0
- [Actor] Add GetEquippedWeaponPoison and related functions
- [Detection] IsDetectedByAnyone - skip actors with DoesntAffectStealthMeter flag
- [Events] Add RegisterForHitEventEx (hit event with custom filters, similar to OnMagicEffectApplyEx)
- [Events] Add form versions of unique events (eg. RegisterForMagicEffectApplyEx, these require a script extending ObjectReference)
- [Faction] Add GetVendorFactionContainer
- [Object Reference] Add RemoveAllModItems
- [General] Documentation is now available in an easy to read format at the wiki listed in description
- [General] Minor optimizations
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Version 5.0.3
- [General] Switch to fomod installer
- [Light] Fixed some missing flag resets in SetLightType
- [Events] Temporarily disabled SpellLearned event in AE/1.6 version since it crashes the game in specific circumstances.
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Version 5.0.2
- Fixed crashes when loading AddMagicEffectToSpell data from cosave
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Version 5.0.1
- Wiped previous event registrations to prevent crashes on ongoing saves
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Version 5.0.0
- [Actor] Added GetVendorFaction
- [Actor] Added GetOffersServices
- [Actor] Added GetMount/Rider
- [Actor] Added GetEquippedAmmo
- [ActorBase] Added GetAssociationType
- [ActorBase] Added GetRelationships
- [FEC] Removed FEC specific functions. These are now available in their own plugin
- [Form] Removed '/r/ escape characters from GetDescription (incompatible with Papyrus strings)
- [Form] Optimized GetFormEditorID
- [Game] Added ClearCachedFactionFightReactions
- [Light] Fix GetLightType returning incorrect values
- [Light] Fix SetLightType not working for omni light type
- [ObjectReference] Added IsCasting
- [ObjectReference] Fixed door destination recursion with SetDoorDestination
- [Quest] Added GetAllQuestObjectives
- [Events] Added OnItemCrafted
- [Events] OnBookRead event now fires for all book reads (including books read from inventory)
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Version 4.5.7
- Fix issue where some SE offsets could be incorrectly referenced in AE version, and vice versa
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Version 4.5.6
- [Actor] SetHairColor now affects hair wigs (ie. armor with hair slots)
- [Form] Added GetDescription
- [Form] EvaluateConditionList now checks perks
- [Game] Added GetSurfaceMaterialType
- [Game] Fixed incorrect GetPlayerFollowers if followers were waiting
- [Events] Added OnActorFallLongDistance
- [Events] Fix for some events not being triggered properly
- [Events] Fixed UnregisterForQuest not unregistering Stop event
- [Events] Change OnSkillIncrease parameter from String to Int as a workaround
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Version 4.5.5
- [General] Support for Anniversary Edition (1.6 and above)
- [General] Requires powerofthree's Tweaks (for editorID function support)
- [Actor] Fixed crashes when calling RemoveBaseSpell
- [Detection] Added IsDetectedByAnyone
- [Form] Added GetFormEditorID
- [Game] Added GetFormFromEditorID
- [Game] Added GetGodMode
- [Game] Added GetPlayerFollowers
- [ObjectReference] Added SetCollisionLayer
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Version 4.5.2
- [General] AddMagicEffect and related functions are now serialized
- [General] Improved condition parser logic
- [General] Reworked event/form serialization, previous event registrations are wiped to account for data mismatches in existing saves
- [Actor] Added GetCommandedActors/GetCommandingActor
- [Actor] Added RemoveAddedSpells
- [Debug] Added DumpAnimationVariables
- [Form] Added IsFormInMod
- [Game] Added GetAllForms/GetAllFormsInMod
- [Fixes] Fixed issue where all actorbase perks would be re-applied with Add/RemoveBasePerk
- [Fixes] Fixed bug in several functions with keyword arrays where the bool abMatchAll argument was reversed
- [Fixes] Fixed IsQuestItem returning false for non containers
- [Fixes] Load order digits are now stripped from formids outputted by GetConditionList
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Version 4.5.1
- Wiped previous event registrations to avoid ILS issues experienced by some users.
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Version 4.5.0
- [General] Updated error messages to indicate problem (missing Address Library, renamed exe...)
- [General] Events automatically unregister themselves when aliases/active effects/forms get destroyed
- [General] Add/RemoveBasePerk and related functions can be serialized on leveled actors
- [General] Minor performance optimization
- [Actor] Added GetActorValueModifier
- [Actor] Fixed crashes caused by SetArmorTextureSet
- [ActorBase] Added Get/SetDeathItem
- [Detection] Added several functions to modify detection state of NPCs and the player.
- [Form] Added IsScriptAttached
- [Light] Fixed Get/SetLightShadowBias
- [ObjectReference] Added GetRefAliases
- [Package] Added Get/Add/RemovePackageIdles
- [UI] Added GetMenuContainer
- [Events] Fixed some events failing to serialize properly
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Version 4.4.2
- [Spell] Added SetSpellCasting/DeliveryType
- [String] Fixed bug with StringToInt
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Version 4.4.0
- [General] Added MaterialObject object type
- [General] Added Potion/Scroll variants of AddMagicItem/RemoveMagicItem and related functions.
- [Actor] Added HasSkin.
- [Actor] Removed EquipArmorIfSkinVisible.
- [Array] Renamed GetSortedActorNameArray to GetSortedActorNames.
- [Form] Added MarkItemAsFavorite, UnmarkItemAsFavorite.
- [MagicEffect] Added SetAssociatedForm
- [ObjectReference] Added AddItemsOfTypeToArray/List.
- [ObjectReference] Added ApplyMaterialShader.
- [ObjectReference] Added equipped and favorited arguments to GetQuestItems.
- [ObjectReference] GetMagicEffectSource returns sources from all active effects matching the magic effect
- [Events] Fixed bug where OnQuestStageChange events weren't registered properly.
- [Events] Fixed bug where OnWeatherChange events weren't registered properly.
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Version 4.3.7
- [General] Added warning message for people with mods that include ancient Papyrus Extender versions
- [General] Added GetPapyrusExtenderVersion
- [Book] Added Set/ClearReadFlag
- [Game] Fixed bug where GetAttachedCells would miss some cells
- [ObjectReference] Added SetBaseObject 3D check
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Version 4.3
- [Misc] Uploaded VR version
- [Actor] Added ToggleHairWigs
- [Form] Added GetConditionList
- [Form] Added EvaluateConditionList
- [Events] Added RegisterForMagicEffectApplyEx and Event OnMagicEffectApplyEx
- [ObjectReference] GetLinkedChildren no longer requires a keyword
- [ObjectReference] SetLinkedRef can be used to unset a linked ref if None is passed
- [Spell] Added AddEffectItemToSpell
- [Spell] Added RemoveEffectItemFromSpell
- [Spell] Improvements to condition parser/builder
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Version 3.3.5
- [Game] Added GetAllEnchantments/GetAllEnchantmentsInMod
- [ObjectReference] Added UpdateHitEffectArtNode
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Version 3.3.4
- [General] Support for FootstepSet and LightingTemplate script objects (these can now be used in scripts)
- [General] Added various hazard functions
- [General] Fixed bug where Havok related functions would not lock the physics world properly
- [Actor] fixed bug where perk effects would always be re-applied with Add/RemoveBasePerk
- [ArmorAddon] Added Get/SetFootstepSet
- [Cell] Added Get/SetLightingTemplate
- [ObjectReference] Added GetMotionType
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- Author's activity
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February 2024
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11 Feb 2024, 10:05AM | Action by: powerofthree
Attribute change
'File \'Papyrus Extender\' description changed.'
December 2023
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11 Dec 2023, 4:57PM | Action by: powerofthree
Attribute change
'File \'Papyrus Extender\' description changed.'
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11 Dec 2023, 1:24PM | Action by: powerofthree
Changelog added
'Change log added for version 5.6.2'
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11 Dec 2023, 1:23PM | Action by: powerofthree
File added
'Papyrus Extender [version 5.6.2]'
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11 Dec 2023, 1:23PM | Action by: powerofthree
Attribute change
'Mod version changed to 5.6.2.'
July 2023
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25 Jul 2023, 8:35PM | Action by: powerofthree
Changelog added
'Change log added for version 5.6.1'
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25 Jul 2023, 8:34PM | Action by: powerofthree
File added
'Papyrus Extender [version 5.6.1]'
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25 Jul 2023, 8:33PM | Action by: powerofthree
Attribute change
'Mod version changed to 5.6.1.'
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25 Jul 2023, 4:26AM | Action by: powerofthree
Changelog added
'Change log added for version 5.6.0'
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25 Jul 2023, 4:07AM | Action by: powerofthree
File added
'Papyrus Extender [version 5.6.0]'
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25 Jul 2023, 4:07AM | Action by: powerofthree
Attribute change
'Mod version changed to 5.6.0.'
February 2023
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07 Feb 2023, 3:00PM | Action by: powerofthree
Changelog added
'Change log added for version 5.5.0'
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07 Feb 2023, 2:45PM | Action by: powerofthree
File added
'Papyrus Extender [version 5.5.0]'
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07 Feb 2023, 2:44PM | Action by: powerofthree
Attribute change
'Mod version changed to 5.5.0.'
January 2023
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02 Jan 2023, 11:07PM | Action by: powerofthree
Changelog added
'Change log added for version 5.4.1'
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02 Jan 2023, 11:05PM | Action by: powerofthree
File added
'Papyrus Extender [version 5.4.1]'
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02 Jan 2023, 11:05PM | Action by: powerofthree
Attribute change
'Mod version changed to 5.4.1.'
November 2022
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16 Nov 2022, 7:22AM | Action by: powerofthree
Changelog added
'Change log added for version 5.4.0'
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16 Nov 2022, 7:18AM | Action by: powerofthree
File added
'Papyrus Extender [version 5.4.0]'
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16 Nov 2022, 7:16AM | Action by: powerofthree
Attribute change
'Mod version changed to 5.4.0.'
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