Skyrim Special Edition
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Dylbill

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dylbill

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About this mod

Allows you to choose items and amounts for merchants to sell in game. Customizable with the MCM.

Requirements
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Intro

While playing Skyrim, I found myself adding items to merchants a lot with the consol,  namely arrows and potions, so I could buy them, which is why I made this mod.

Description
This mod allows you to give merchants items by merchant type, and choose amounts for each item in the MCM. You can also inject an amount of gold for each merchant type.

To use, cast the Merchant Injector lesser power, choose a merchant type, add items to the container that you want that merchant type to sell. Then go to the MCM, click on the respectiive merchant page and choose the amount per item you want the merchant to sell. There's also a randomizer setting on the main options page. You can also specify the interval that Merchants are Injected. Default is every 3 days.

Note that after changing gold amounts, or adding new items, you have to wait the interval that's specified in the MCM to see changes to merchants.
Or, as of version 1.1, you can use  the force inject spell, which injects nearby merchants so you don't have to wait.

Compatibility
This mod adds items to the merchant actors inventory dynamically in game, and doesn't mess with merchant inventory lists, so it should be compatible with everything. 

Known Issues
You can add any type of item to a merchant container, but the merchant will still not be able to sell you that item if that merchant normally can't sell those types of items. So use common sense. Don't add a weapon to an alchemists container, ect.

Requirements
SKSE64
SkyUI

Installation
Extract to your data folder, check in your load order, choose settings and activate in the MCM.
If updating to 1.1 check the Spells Toggle option in the main MCM page to get the new for inject spell.

UnInstallation
De-activate in the MCM and uncheck in your load order.